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Can you "flip" static objects?
LoneWolf Offline
Senior Member

Posts: 308
Threads: 43
Joined: Sep 2010
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#13
RE: Can you "flip" static objects?

Oh i see, well you just need to move the walls to suit, if a bit is stickin gout then move it back a little or that. Also it doesnt matter if bits are sticking out of the map, you dont see it when you actually play so this helps alot.

Also i make walls all around a room first, 1 by 1 in a row (in a box shape), i then delete a wall part and add in either a window or a door way. I do this so that i dont end up having things lined up badly.

If you have no experience in scripting then thats your big challenge, im getting really good at it now, previously i had no idea how to even make an entity appear properly Smile
12-20-2010, 11:34 PM
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Messages In This Thread
Can you "flip" static objects? - by SpiritSharD - 12-20-2010, 02:48 PM
RE: Can you "flip" static objects? - by DIGI Byte - 12-20-2010, 03:25 PM
RE: Can you "flip" static objects? - by nofsky - 12-20-2010, 03:45 PM
RE: Can you "flip" static objects? - by LoneWolf - 12-20-2010, 04:05 PM
RE: Can you "flip" static objects? - by DIGI Byte - 12-20-2010, 04:19 PM
RE: Can you "flip" static objects? - by DIGI Byte - 12-20-2010, 05:49 PM
RE: Can you "flip" static objects? - by LoneWolf - 12-20-2010, 10:19 PM
RE: Can you "flip" static objects? - by LoneWolf - 12-20-2010, 11:34 PM
RE: Can you "flip" static objects? - by LoneWolf - 12-21-2010, 12:01 PM
RE: Can you "flip" static objects? - by DIGI Byte - 12-21-2010, 08:26 AM
RE: Can you "flip" static objects? - by DIGI Byte - 12-21-2010, 06:24 PM
RE: Can you "flip" static objects? - by DIGI Byte - 12-21-2010, 06:47 PM
RE: Can you "flip" static objects? - by DIGI Byte - 12-21-2010, 07:44 PM



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