Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Making enemys smart enough to open doors?
Shev Offline
Member

Posts: 238
Threads: 25
Joined: Dec 2010
Reputation: 0
#9
RE: Making enemys smart enough to open doors?

(01-21-2011, 01:13 PM)Tanshaydar Wrote:
(01-20-2011, 11:41 PM)Shev Wrote: Is it possible to make a function that detects if the enemy see's the player or not?

There is no function for it, but there is something like that:
void ShowEnemyPlayerPosition(string& asName);

Guess I have to find a work around :|

i spam meme 4 raeg
01-21-2011, 09:42 PM
Find


Messages In This Thread
RE: Making enemys smart enough to open doors? - by Shev - 01-21-2011, 09:42 PM



Users browsing this thread: 1 Guest(s)