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Poll: How do you feel about the project?
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Badass!
20.00%
2 20.00%
It's ok
20.00%
2 20.00%
Maybe after more tweaking..
50.00%
5 50.00%
Horsecrap
10.00%
1 10.00%
Total 10 vote(s) 100%
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Castle Dukenstein (in progress)
CrushedRaiD Offline
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Posts: 115
Threads: 10
Joined: Dec 2010
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#11
RE: Castle Dukenstein (in progress)

(01-27-2011, 06:19 AM)Sel Wrote: Oh christ.

You have mashed loads of level pieces from entirely different sets together all over the place, and it looks pretty bad. Your environments make no sense, your lighting sucks, and there is no indication of what to do, or where to go, and having a million locked doors isn't helping the matter. There's a note with no text, none of the level doors have text to indicate where they go.

Some of the first room is visually interesting, everything else is pretty awful.

It's his first map :c Don't be too harsh mate Smile
01-27-2011, 08:58 AM
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Messages In This Thread
Castle Dukenstein (in progress) - by Beatlebattle - 01-26-2011, 10:26 PM
RE: Castle Dukenstein (in progress) - by davva - 01-26-2011, 10:59 PM
RE: Castle Dukenstein (in progress) - by Shev - 01-26-2011, 11:29 PM
RE: Castle Dukenstein (in progress) - by Sel - 01-26-2011, 11:41 PM
RE: Castle Dukenstein (in progress) - by Sel - 01-27-2011, 12:46 AM
RE: Castle Dukenstein (in progress) - by kailip - 01-27-2011, 02:19 AM
RE: Castle Dukenstein (in progress) - by Shev - 01-27-2011, 05:09 AM
RE: Castle Dukenstein (in progress) - by Sel - 01-27-2011, 06:19 AM
RE: Castle Dukenstein (in progress) - by CrushedRaiD - 01-27-2011, 08:58 AM
RE: Castle Dukenstein (in progress) - by Sel - 01-27-2011, 05:06 PM



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