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Amnesia: An Unexpected Arrival [RELEASE] - v1.04
Nye Offline
Senior Member

Posts: 250
Threads: 8
Joined: Jan 2011
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RE: An Unexpected Arrival - RELEASED! [31st May 2011]

(06-03-2011, 07:47 PM)Leu Radu Wrote:
(06-03-2011, 07:26 PM)plutomaniac Wrote: At the last area I finished the game without breaking down the wood with ...something... So, I totally missed those areas which I saw with MapView.

Nye, didn't you mess this up somehow? Same thing happened to me (but I changed the config file to start at "hallsofblood2", as you said, and played the level as it was meant). Maybe it's just a small mistake in the scripting?

Checking this now Sleepy

EDIT: God. Damn it. I don't know how, but I guess most people have been missing out a whole 10 minutes or so of gameplay D:

I'll upload another version again in a few minutes with this fixed. Thanks for letting me know Smile

V1.02 RELEASED

- Fixed weird bug causing players to spawn in the wrong place at the start of the final map

DOWNLOAD HERE: http://www.mediafire.com/?6k3uqr38e7makab

(This post was last modified: 06-03-2011, 09:05 PM by Nye.)
06-03-2011, 08:43 PM
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Messages In This Thread
RE: An Unexpected Arrival - RELEASED! - by Nye - 05-31-2011, 12:24 AM
RE: An Unexpected Arrival - RELEASED! [31st May 2011] - by Nye - 06-03-2011, 08:43 PM
RE: An Unexpected Arrival - Released - by Nye - 06-10-2011, 02:36 PM
RE: An Unexpected Arrival - Released - by Austums - 06-10-2011, 07:35 PM
RE: An Unexpected Arrival - Released - by Nye - 06-10-2011, 08:37 PM
RE: An Unexpected Arrival - Released - by Austums - 06-11-2011, 06:33 PM
RE: An Unexpected Arrival - Released - by Nye - 06-12-2011, 02:10 PM
RE: An Unexpected Arrival - Released - by Hardarm - 06-11-2011, 09:32 AM
RE: An Unexpected Arrival - Released - by kailip - 06-13-2011, 07:17 PM
RE: An Unexpected Arrival - Released - by Nye - 06-13-2011, 07:28 PM
RE: An Unexpected Arrival - Released - by Nye - 06-13-2011, 08:35 PM
RE: An Unexpected Arrival - Released - by Jarney - 06-17-2011, 05:41 PM



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