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Question about script for sound and forced look
Ge15t Offline
Junior Member

Posts: 48
Threads: 8
Joined: Feb 2011
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#4
RE: Question about script for sound and forced look

Sorry I should have been more specific (need coffee).

I do understand scripting to some degree, I understand what it all means, just trying to get my head around the 'functionnamehere' part of it. Basically what I want to happen, is that when I attempt to open the locked door, it will play the CH01_DanielRamble_01. How would I set this one out? If i can nail this, i should be set for most other script functions lol.

So, is there a giant list of all functions? eg. "PlaySoundAtEntity"?

Thanks for the help
02-18-2011, 09:43 AM
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RE: Question about script for sound and forced look - by Ge15t - 02-18-2011, 09:43 AM



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