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Level Editor - import/export - .expobj??
Luis Offline
Frictional Games

Posts: 280
Threads: 19
Joined: Jun 2006
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#2
RE: Level Editor - import/export - .expobj??

The editor import/export functionality serves to save selected objects to a file, so that one can then import them in another map. I know it might be a bit confusing, but well... Smile So I make myself perfectly clear, the .expobj files are just like "chunks" of a map.

If u wanna check the models, they all are in the redist folder as Collada files.

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02-25-2011, 01:27 AM
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RE: Level Editor - import/export - .expobj?? - by Luis - 02-25-2011, 01:27 AM



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