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Call Monster When Interact With Door?
Russ Money Offline
Senior Member

Posts: 360
Threads: 25
Joined: Dec 2010
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#6
RE: Call Monster When Interact With Door?

(03-06-2011, 05:51 PM)Droopy Wrote:
(03-05-2011, 01:31 AM)theDARKW0LF Wrote: Yup, that worked. Appears that I had other things typed out incorrectly as well, but all has been remedied now!

You don't mind sharing the finished script for those who may have the same problems?

It'd look something like this

OnStart()
}
SetEntityPlayerInteractCallback("door", "monsterscare2", true);
{

void monsterscare2(string &in asEntity)
{
SetEntityActive("servant_grunt_1", true);
}
03-06-2011, 10:42 PM
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RE: Call Monster When Interact With Door? - by Russ Money - 03-06-2011, 10:42 PM



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