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Secret Idea (dun dun DUN) + Help Needed
Anxt Offline
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Posts: 588
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Joined: Mar 2011
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#4
RE: Secret Idea (dun dun DUN) + Help Needed

Something like that. The area you want the player's vision to blur would be the one to cause sanity damage, and the place where you want the player's sanity to return to normal would be where you put the second area, and use the SetPlayerSanity function.

04-06-2011, 09:47 PM
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RE: Secret Idea (dun dun DUN) + Help Needed - by Anxt - 04-06-2011, 09:47 PM



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