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Making an enemy 'exit' like in the map Daniel's Room. (Solved!)
Mina Darsh Offline
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Posts: 227
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Joined: Sep 2010
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#7
RE: Making an enemy 'exit' like in the map Daniel's Room. (Help needed,)

Yeah I worked with that script next to the one I'm working on, as to why it does not work, I do not know, can't make any sense out of it with my current knowledge. Script seems to do many checks for whether the player and or grunt is in the room, but neither seem to have to do with why the area function works or not.
04-15-2011, 08:37 PM
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RE: Making an enemy 'exit' like in the map Daniel's Room. (Help needed,) - by Mina Darsh - 04-15-2011, 08:37 PM



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