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GiveItem Function Help
Kyle Offline
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#5
RE: GiveItem Function Help

(04-30-2011, 04:28 AM)Anxt Wrote: That's the work around I had to use. I wanted to allow a combination of a hammer and chipper, and it worked pre-Justine, but since then the function has changed and wasn't working. I still haven't found a way to make it work.

Ah... Just completed most of the scripting. It's funny how "GiveItem" takes only a few minutes to set up, and yet the workaround I've done took a few hours.

While I'm at it, I might as well describe it. So I added a local variable that checks to see if the player interacted with the items and the local variable also was set up to put a message on the screen if the player collides with the area that is near the table if they interacted with those objects. Then I set up the table to allow the player to place the items and then the knife doing a little prop rotation in the container.

Ugh... I'm so tired... But still, scripting is fun enough to stay up the whole night for it! Big Grin

(This post was last modified: 04-30-2011, 04:38 AM by Kyle.)
04-30-2011, 04:38 AM
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Messages In This Thread
GiveItem Function Help - by Kyle - 04-29-2011, 10:55 PM
RE: GiveItem Function Help - by palistov - 04-30-2011, 02:54 AM
RE: GiveItem Function Help - by Kyle - 04-30-2011, 02:58 AM
RE: GiveItem Function Help - by Anxt - 04-30-2011, 04:28 AM
RE: GiveItem Function Help - by Kyle - 04-30-2011, 04:38 AM
RE: GiveItem Function Help - by palistov - 04-30-2011, 05:13 AM



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