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Despawns after following path
Mooserider Offline
Member

Posts: 64
Threads: 11
Joined: Jan 2011
Reputation: 2
#2
RE: Despawns after following path

I had the same problem, I think all enemies despawn after reaching their last node. I made an area around my last node that led him back to his first node and it works pretty well but I had to have every single pathnode in his first patrol in the new function. Hope this helps

Working on a FC: "Don't Let Go "
05-27-2011, 02:02 PM
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Messages In This Thread
Despawns after following path - by Karai16 - 05-27-2011, 11:18 AM
RE: Despawns after following path - by Mooserider - 05-27-2011, 02:02 PM
RE: Despawns after following path - by Greven - 05-27-2011, 02:07 PM



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