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Maya animatie export
MrBigzy Offline
Senior Member

Posts: 616
Threads: 18
Joined: Mar 2011
Reputation: 8
#12
RE: Maya animatie export

If you want it to work, yeah. The grunt has his hair connected to the skeleton as well. You don't have to make a separate bone, you can just skin it to the skeleton that's already there.
(This post was last modified: 06-04-2011, 06:08 PM by MrBigzy.)
06-04-2011, 06:08 PM
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Messages In This Thread
Maya animatie export - by nkmol - 06-03-2011, 07:29 PM
RE: Maya animatie export - by MrBigzy - 06-03-2011, 09:22 PM
RE: Maya animatie export - by nkmol - 06-03-2011, 10:17 PM
RE: Maya animatie export - by MrBigzy - 06-03-2011, 10:27 PM
RE: Maya animatie export - by nkmol - 06-03-2011, 10:38 PM
RE: Maya animatie export - by MrBigzy - 06-03-2011, 11:27 PM
RE: Maya animatie export - by nkmol - 06-04-2011, 01:00 AM
RE: Maya animatie export - by MrBigzy - 06-04-2011, 01:55 AM
RE: Maya animatie export - by nkmol - 06-04-2011, 12:48 PM
RE: Maya animatie export - by MrBigzy - 06-04-2011, 03:24 PM
RE: Maya animatie export - by nkmol - 06-04-2011, 04:04 PM
RE: Maya animatie export - by MrBigzy - 06-04-2011, 06:08 PM
RE: Maya animatie export - by nkmol - 06-06-2011, 06:10 AM
RE: Maya animatie export - by MrBigzy - 06-06-2011, 11:34 AM



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