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How can I make an area for a mapchange?
Tanshaydar Offline
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#2
RE: How can I make an area for a mapchange?

void ChangeMap(string& asMapName, string& asStartPos, string& asStartSound, string& asEndSound);

Immediatly loads another map.

asMapName - the file to load
asStartPos - the name of the StartPos on the next map
asStartSound - the sound that is played when the change starts
asEndSound - the sound that is played when the new map is loaded

For this and more: http://wiki.frictionalgames.com/hpl2/amn..._functions

06-22-2011, 11:18 PM
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RE: How can I make an area for a mapchange? - by Tanshaydar - 06-22-2011, 11:18 PM



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