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I appeal to people involved in "custom models"
Tanshaydar Offline
From Beyond

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#9
RE: I appeal to people involved in "custom models"

As I said before, you have to use Material Editor to create material files which has an extension of .mat
You need to use Blender 2.49 with Dae exporter 1.4 in that options http://wiki.frictionalgames.com/hpl2/thi...3d/blender

07-11-2011, 06:13 PM
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RE: I appeal to people involved in "custom models" - by Tanshaydar - 07-11-2011, 06:13 PM



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