Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Amnesia level editor setting monsters
MrCookieh Offline
Member

Posts: 157
Threads: 8
Joined: Jul 2011
Reputation: 0
#2
RE: Amnesia level editor setting monsters

AddEntityCollideCallback("Player", "PlayerCollide", "MonsterFunction", true, 1);

put this between the {} of the OnStart(). Should work.
07-17-2011, 11:01 PM
Find


Messages In This Thread
RE: Amnesia level editor setting monsters - by MrCookieh - 07-17-2011, 11:01 PM



Users browsing this thread: 1 Guest(s)