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Amnesia 101
Roenlond Offline
Senior Member

Posts: 331
Threads: 3
Joined: Apr 2011
Reputation: 0
#7
RE: Amnesia 101

Thanks palistov, will come in handy for a lot of people I'd reckon Smile

However, I have a question regarding the asterisk - why doesn't it work when using a code like this:

    if(GetEntitiesCollide("StickyArea_1", "entity_*"))
    {
    AddDebugMessage("success!", false);
    }

while it works in a simple callback code:
void MyFunc(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("entity_*");
}
(This post was last modified: 07-23-2011, 08:58 PM by Roenlond.)
07-23-2011, 08:58 PM
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Messages In This Thread
Amnesia 101 - by palistov - 07-23-2011, 01:05 PM
RE: Amnesia 101 - by MrCookieh - 07-23-2011, 01:12 PM
RE: Amnesia 101 - by Tanshaydar - 07-23-2011, 03:37 PM
RE: Amnesia 101 - by Kyle - 07-23-2011, 01:23 PM
RE: Amnesia 101 - by convolution223 - 07-23-2011, 08:22 PM
RE: Amnesia 101 - by JoeBradleyUK - 07-23-2011, 08:42 PM
RE: Amnesia 101 - by convolution223 - 07-24-2011, 03:31 AM
RE: Amnesia 101 - by Roenlond - 07-24-2011, 10:23 AM
RE: Amnesia 101 - by convolution223 - 07-24-2011, 04:55 PM
RE: Amnesia 101 - by Roenlond - 07-23-2011, 08:58 PM
RE: Amnesia 101 - by Dizturbed - 07-23-2011, 09:08 PM
RE: Amnesia 101 - by palistov - 07-23-2011, 09:24 PM
RE: Amnesia 101 - by Roenlond - 07-23-2011, 09:30 PM
RE: Amnesia 101 - by SLAMnesia - 07-25-2011, 03:18 AM
RE: Amnesia 101 - by palistov - 07-25-2011, 10:53 AM
RE: Amnesia 101 - by Roenlond - 07-25-2011, 11:03 AM
RE: Amnesia 101 - by Khyrpa - 07-30-2011, 03:12 PM
RE: Amnesia 101 - by palistov - 07-25-2011, 04:58 PM
RE: Amnesia 101 - by Kyle - 07-25-2011, 05:03 PM
RE: Amnesia 101 - by Dizturbed - 07-30-2011, 01:17 PM
RE: Amnesia 101 - by palistov - 07-30-2011, 05:23 PM
RE: Amnesia 101 - by nemesis567 - 08-02-2011, 09:14 PM
RE: Amnesia 101 - by DragonStar325 - 07-22-2014, 02:14 AM



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