Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Potentially seeing through walls: a performance issue
Your Computer Offline
SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
Reputation: 235
#2
RE: Potentially seeing through walls: a performance issue

It seems having World Reflection enabled decreased performance in some areas. However, disabling it does not improve performance all around; some of the same areas still reduce frame rates by half. I'll mess around with a few more things, but some insight is still appreciated.

Tutorials: From Noob to Pro
08-09-2011, 05:46 PM
Website Find


Messages In This Thread
RE: Potentially seeing through walls: a performance issue - by Your Computer - 08-09-2011, 05:46 PM



Users browsing this thread: 1 Guest(s)