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A very basic guide to creating your first model in Maya
Mine Turtle Offline
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Posts: 647
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#31
RE: A very basic guide to creating your first model in Maya

(12-18-2011, 04:16 AM)Acies Wrote:
(12-18-2011, 02:07 AM)darkadders Wrote: fuck, acies, i need some help man. i traced a picture with the cv curve tool, then revolved the surface, and modified the shape of it. this is not the problem though, my problem is that.. well... my UV points dont show up on the UV snapshot or anything. and when i try exporting my model, then i get a bunch of collada errors, and when i try opening the dae file in the modelview then i get a blackbox error. any ideas on what to do?
My guess is:
http://cg.tutsplus.com/tutorials/autodes...maya-2009/

Do steps 1 & 10 & 11.


You can follow the above guide to learn more about UV mapping Smile
awesome! but im stuck on part 10

i get an error saying:

// Error: This command requires at least 1 argument(s) to be specified or selected; found 0.


sorry bout the nagg :S, im kinda new to modeling n such

12-21-2011, 04:05 PM
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RE: A very basic guide to creating your first model in Maya - by Mine Turtle - 12-21-2011, 04:05 PM



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