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Running monster
Phoroneus Offline
Member

Posts: 141
Threads: 12
Joined: Feb 2011
Reputation: 0
#10
RE: Running monster

And then someone like me comes along and gives the grunt a walking speed boost so that he's faster than you are, or cuts down his "start to run" range so that he starts running as soon as you're out of melee, so you have to stand right near him and dodge his swings in order to get a second to move away.

...And then I take away the pause in between missed swings.

>:3

[Image: at_9365860.png]

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08-22-2011, 09:54 PM
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Messages In This Thread
Running monster - by Elven - 08-21-2011, 11:11 PM
RE: Running monster - by ZyLogicX - 08-22-2011, 01:17 AM
RE: Running monster - by palistov - 08-22-2011, 01:23 AM
RE: Running monster - by Elven - 08-22-2011, 01:41 AM
RE: Running monster - by Phoroneus - 08-22-2011, 06:09 PM
RE: Running monster - by MrBigzy - 08-22-2011, 06:12 PM
RE: Running monster - by Elven - 08-22-2011, 06:29 PM
RE: Running monster - by DamnNoHtml - 08-22-2011, 06:32 PM
RE: Running monster - by Patacorow - 08-22-2011, 08:34 PM
RE: Running monster - by Phoroneus - 08-22-2011, 09:54 PM
RE: Running monster - by Elven - 08-22-2011, 10:18 PM



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