Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
-Eyeroll- More Scripting problems!(FIXED!)
1xXxAcexXx1 Offline
Junior Member

Posts: 6
Threads: 1
Joined: Sep 2011
Reputation: 0
#11
RE: -Eyeroll- More Scripting problems!

(09-08-2011, 02:42 PM)Your Computer Wrote: In that case, since the code you posted seems correct and since the area is of a type that supports collision, i have to question my assumptions.

I've been assuming you have everything named in accordance to what you have named in the script, i've been assuming the area is within the path of the player and that you've been colliding with it. If all of these are true, then my next guess is that your "dev environment" is set to create map caches. Check to see if there are any files that end in .map_cache in your maps directory. If so, delete them and try (test) again.
Alright, made sure there weren't any .map_cache files in the folder, tested again and still nothing. Seeing as the script is correct could it possibly be something I'm missing? I've had the exact same problem with making keys for a door, everything works up until the actual interaction with the object/area.


09-08-2011, 03:11 PM
Find
Khyrpa Offline
Senior Member

Posts: 638
Threads: 10
Joined: Apr 2011
Reputation: 24
#12
RE: -Eyeroll- More Scripting problems!

Come on IRC will ya? Smile
I could try and help

09-08-2011, 03:17 PM
Find
Your Computer Offline
SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
Reputation: 235
#13
RE: -Eyeroll- More Scripting problems!(FIXED!)

(09-08-2011, 01:44 AM)1xXxAcexXx1 Wrote: Problem solved, thank you all <3333

Mind informing us of what solved it (for future reference)?

Tutorials: From Noob to Pro
09-08-2011, 04:55 PM
Website Find
Khyrpa Offline
Senior Member

Posts: 638
Threads: 10
Joined: Apr 2011
Reputation: 24
#14
RE: -Eyeroll- More Scripting problems!(FIXED!)

(09-08-2011, 04:55 PM)Your Computer Wrote:
(09-08-2011, 01:44 AM)1xXxAcexXx1 Wrote: Problem solved, thank you all <3333

Mind informing us of what solved it (for future reference)?
He just used wrong coordinate for the AddPLayerBodyForce


09-08-2011, 06:00 PM
Find




Users browsing this thread: 1 Guest(s)