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Enable/Disable Script Areas
AmnesiaFang Offline
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#1
Enable/Disable Script Areas

So I can enable/disable entities with

SetEntityActive("Entity", bool);


But how do you enable/disable script areas? You can turn them active and inactive in the map editor but I don't see a function to do so.
(This post was last modified: 09-08-2011, 09:56 PM by AmnesiaFang.)
09-08-2011, 09:56 PM
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Your Computer Offline
SCAN ME!

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#2
RE: Enable/Disable Script Areas

You use the same function.

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09-08-2011, 10:00 PM
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AmnesiaFang Offline
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#3
RE: Enable/Disable Script Areas

Ah didn't know if they were all separate because I noticed props had it's own setentity function as well.
09-08-2011, 10:18 PM
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MrBigzy Offline
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#4
RE: Enable/Disable Script Areas

Actually I'm not sure if that works on areas. Either way, you should use RemoveEntityCollideCallback.
09-09-2011, 12:51 AM
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Pitfall Offline
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#5
RE: Enable/Disable Script Areas

SetEntityActive("Area_Name", false);
09-09-2011, 03:54 AM
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