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Slider joints?
Gamemakingdude Offline
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#1
Slider joints?

How do slider joints work in amnesia model editor?

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Stephanos house
11-04-2011, 11:08 AM
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Tanshaydar Offline
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#2
RE: Slider joints?

Drawers?

11-04-2011, 01:31 PM
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Gamemakingdude Offline
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#3
RE: Slider joints?

Bingo!

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Stephanos house
11-04-2011, 02:55 PM
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Gamemakingdude Offline
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#4
RE: Slider joints?

No one else knows about this?

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Stephanos house
11-05-2011, 02:08 AM
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#5
RE: Slider joints?

http://wiki.frictionalgames.com/hpl2/too...tor/joints

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11-05-2011, 02:30 AM
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Gamemakingdude Offline
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#6
RE: Slider joints?

This isn't enough information for me. I need to know how to put it in the model editor.
Cos when i press the parent body, i cant do anything rotate, select and that when i press se parent body,

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Stephanos house
(This post was last modified: 11-05-2011, 03:50 AM by Gamemakingdude.)
11-05-2011, 03:14 AM
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#7
RE: Slider joints?

What is important is that the joint has a child body. The parent isn't necessary unless you want it to have an object act as its base.

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11-05-2011, 04:02 AM
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Gamemakingdude Offline
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#8
RE: Slider joints?

Still doesnt explain why i cant select anything when i press set child body.

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Stephanos house
11-05-2011, 04:33 AM
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#9
RE: Slider joints?

If clicking on "Set Child Body" and clicking on the body you want to make a child object of the joint doesn't work, then you can go to View > Outline, select the joint and click "Attach Child", then pick the body you want to be the child body.

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11-05-2011, 04:47 AM
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Gamemakingdude Offline
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#10
RE: Slider joints?

And when im making the collidile thing, do i have to make a box for all the collidable things?

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Stephanos house
11-05-2011, 04:52 AM
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