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Remove hint in beginning!
oscar1007 Offline
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#1
Remove hint in beginning!

So i just started to make another custom story.
When you begin you are given a lantern and it instantly shows a hint which says something like : "You have picked up a lantern...".

I was wondering if i could remove/block that hint somehow.

Anyone knows how?

Thanks!

Money can't buy you happiness. But I rather cry in my ferrari.

PROJECT:
http://www.moddb.com/mods/oscar1007
01-22-2012, 05:17 PM
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palistov Offline
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#2
RE: Remove hint in beginning!

Go to redist/config/ and open up base_english.lang in your text editor. Do a search for 'CATEGORY Name="Hints"' (without the outermost quotation marks). There you'll find a full list of the hints and their names. Any hints you want to hide, just use BlockHint("<hint name here>"); in OnStart()

When you use its entry name, that hint will be blocked for that map.

01-22-2012, 06:03 PM
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SilentStriker Offline
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#3
RE: Remove hint in beginning!

void RemoveHint (string& asName);
void BlockHint (string& asName);
void UnBlockHint (string& asName);

Removes\Blocks\Unblocks a hint.

(This post was last modified: 01-22-2012, 06:04 PM by SilentStriker.)
01-22-2012, 06:04 PM
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Your Computer Offline
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#4
RE: Remove hint in beginning!

http://www.frictionalgames.com/forum/thr...l#pid84467

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01-22-2012, 07:19 PM
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