Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Amnesia: A Machine For Pigs Discussion Topic Part 1
The Rock Worm Offline
Senior Member

Posts: 714
Threads: 83
Joined: Nov 2011
Reputation: 16
RE: Amnesia: A Machine For Pigs Discussion

(01-15-2013, 01:28 AM)LeZombificateur Wrote: [Image: AAMFP-header-610x240.jpg]

Did you notice the guns in the back? WE ARE SAFE : D !!!

That's what I thought at first... that or the guns only serve to help with puzzles rather than the monsters as they would be very powerful. Unfortunately the Frictional Games people stated that they are display only thus not usable. Probably a good thing too, wouldn't want the monsters using it against us! Then we would be stuffed and mounted!
01-18-2013, 04:54 AM
Find
cantremember Offline
Senior Member

Posts: 268
Threads: 29
Joined: Aug 2011
Reputation: 5
RE: Amnesia: A Machine For Pigs Discussion

I think guns on display are rarely ever loaded anyway IRL. BTW where is that screenshot from? I haven't seen it before.
01-18-2013, 12:15 PM
Find
DanielStanley Offline
Junior Member

Posts: 9
Threads: 2
Joined: Sep 2011
Reputation: 0
RE: Amnesia: A Machine For Pigs Discussion

(01-18-2013, 12:15 PM)cantremember Wrote: I think guns on display are rarely ever loaded anyway IRL. BTW where is that screenshot from? I haven't seen it before.

You can see it here: http://aamfp.com/
01-18-2013, 12:20 PM
Find
Spaceman Offline
Member

Posts: 130
Threads: 1
Joined: Oct 2011
Reputation: 1
RE: Amnesia: A Machine For Pigs Discussion

I don't know if its just me, but I feel like they'll have to try a lot harder to scare with Victorian era industrial architecture. I think older castle-ish architecture they had in ATDD just exudes a creepier aura.

[Image: tumblr_meuosnsjDw1s01xwto1_500.gif]
01-18-2013, 01:07 PM
Find
maarten12100 Offline
Senior Member

Posts: 447
Threads: 0
Joined: Oct 2012
Reputation: 4
RE: Amnesia: A Machine For Pigs Discussion

(01-18-2013, 01:07 PM)Spaceman Wrote: I don't know if its just me, but I feel like they'll have to try a lot harder to scare with Victorian era industrial architecture. I think older castle-ish architecture they had in ATDD just exudes a creepier aura.

Penumbra series proves you wrong it was in a cave bunker and lab enviroment 20th and 21th century.
01-18-2013, 02:46 PM
Find
AmbrozZomburg Offline
Junior Member

Posts: 47
Threads: 0
Joined: Jan 2013
Reputation: 2
RE: Amnesia: A Machine For Pigs Discussion

(01-18-2013, 01:07 PM)Spaceman Wrote: I don't know if its just me, but I feel like they'll have to try a lot harder to scare with Victorian era industrial architecture. I think older castle-ish architecture they had in ATDD just exudes a creepier aura.

I'm sure they will give us a good scary game! But, I think it will be a more stressing game than a ''creepy/scary'' game. In an other way, I'm so curious about the pigs!!! Are they realy going to be scary??? I hope for something realy disturbing!!!
(This post was last modified: 01-18-2013, 06:11 PM by AmbrozZomburg.)
01-18-2013, 02:46 PM
Website Find
Deep One Offline
Posting Freak

Posts: 1,150
Threads: 9
Joined: Jun 2012
Reputation: 63
RE: Amnesia: A Machine For Pigs Discussion

(01-18-2013, 01:07 PM)Spaceman Wrote: I don't know if its just me, but I feel like they'll have to try a lot harder to scare with Victorian era industrial architecture. I think older castle-ish architecture they had in ATDD just exudes a creepier aura.

I really like the new environment. Warehouse/factory/sewer areas that we have seen in halloween teaser look very scary. And there's still good ol' mansion areas!
01-18-2013, 03:33 PM
Find
Spaceman Offline
Member

Posts: 130
Threads: 1
Joined: Oct 2011
Reputation: 1
RE: Amnesia: A Machine For Pigs Discussion

(01-18-2013, 02:46 PM)maarten12100 Wrote:
(01-18-2013, 01:07 PM)Spaceman Wrote: I don't know if its just me, but I feel like they'll have to try a lot harder to scare with Victorian era industrial architecture. I think older castle-ish architecture they had in ATDD just exudes a creepier aura.

Penumbra series proves you wrong it was in a cave bunker and lab enviroment 20th and 21th century.

Oh thats true. Point taken, and retracted.

[Image: tumblr_meuosnsjDw1s01xwto1_500.gif]
01-18-2013, 07:43 PM
Find
The Rock Worm Offline
Senior Member

Posts: 714
Threads: 83
Joined: Nov 2011
Reputation: 16
RE: Amnesia: A Machine For Pigs Discussion

(01-18-2013, 02:46 PM)LeZombificateur Wrote:
(01-18-2013, 01:07 PM)Spaceman Wrote: I don't know if its just me, but I feel like they'll have to try a lot harder to scare with Victorian era industrial architecture. I think older castle-ish architecture they had in ATDD just exudes a creepier aura.

I'm sure they will give us a good scary game! But, I think it will be a more stressing game than a ''creepy/scary'' game. In an other way, I'm so curious about the pigs!!! Are they realy going to be scary??? I hope for something realy disturbing!!!

I'm sure the pig monster hinted in the trailer will be scary, but we are forgetting one thing. With all of our focus on the pig monster, we are neglecting what other horrors lurk around. For all we know, the pig would be scarier than any other FG monster... but isn't the #1 tough/terrifying monster!

As for story style, I hope it's like Penumbra. Had great story, puzzles, and scares.
01-18-2013, 09:17 PM
Find
GraphicsKid Offline
Senior Member

Posts: 258
Threads: 34
Joined: Dec 2010
Reputation: 3
So... what's going on with AAMFP?

Haven't heard anything in ages... starting to get anxious.
01-19-2013, 01:59 AM
Find




Users browsing this thread: 8 Guest(s)