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Maya 2011 Animation Export Makes Mesh Faulty...
Statyk Offline
Schrödinger's Mod

Posts: 4,390
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#1
Maya 2011 Animation Export Makes Mesh Faulty...

I fixed the issue... All it required was a detach of the bind, freeze transformations, reset transformations, delete history, and re-binded. Works like a charm =]


(This post was last modified: 02-17-2012, 04:45 PM by Statyk.)
02-17-2012, 03:23 AM
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