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3ds Max Export Scaling Issue
Mehis Offline
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#1
3ds Max Export Scaling Issue

I know other people have experienced this issue, but I couldn't find the solution on the forums yet. So I made this thread.
I'm using 3ds Max 2012, build-in exporter. I've also tried to download it separately from here. http://opencollada.org/download.html

The build-in scales the model wrong and that downloadable one just doesn't let the model appear at all when loaded in model viewer.
(This post was last modified: 03-27-2012, 07:28 PM by Mehis.)
03-27-2012, 05:55 PM
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SilentStriker Offline
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#2
RE: 3ds Max Export Scaling Issue

It is actually a known issue without any solution right now.

03-27-2012, 06:05 PM
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Mehis Offline
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#3
RE: 3ds Max Export Scaling Issue

So... what should I do to make my model to work?
03-27-2012, 06:17 PM
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SilentStriker Offline
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#4
RE: 3ds Max Export Scaling Issue

Check so you are using meters when exporting and scale the models down in the model editor Smile

03-27-2012, 06:18 PM
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palistov Offline
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#5
RE: 3ds Max Export Scaling Issue

Not all models are intended to be entities. Sometimes they need to be static objects because of irregular shape -- a shape which would make creating a physics body from shapes painstaking.

I've remedied this issue by exporting to FBX format, importing into Maya, then using the OpenCOLLADA plugin for Maya 2011. Everything comes out to scale. But I still don't know how one might remove that intermediate step.

Until such a workaround is found, your only choices are to scale and rotate statics directly in the level editor, or use Maya as an intermediate to export with the proper scale and up-axis. The former is undesirable, since it makes it difficult to finely-tune the scale of your objects, but the latter is unconventional and might not be worth downloading and installing an entirely new program.

03-27-2012, 06:48 PM
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Mehis Offline
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#6
RE: 3ds Max Export Scaling Issue

Since I'm using student version of these, does Maya 2012 work too?
I would like to have the latest version.
03-27-2012, 06:56 PM
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SilentStriker Offline
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#7
RE: 3ds Max Export Scaling Issue

Maya 2012 does not work. OpenCollada haven't made a plugin for it yet. So you can't export dae files.

03-27-2012, 07:12 PM
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Mehis Offline
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#8
RE: 3ds Max Export Scaling Issue

Thanks for your help guys!
03-27-2012, 07:27 PM
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