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[Demo] - Parasomnia - Total Conversion
Gunzo Offline
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#11
RE: [Demo] - Parasomnia - Total Conversion

No offence but this is a complete ripoff off "The Elder Sign"

COD is created by more then 100 people. Yet Amnesia is created by 5 and is still by far the more entertaining game
06-18-2012, 06:13 PM
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jamesclarke555 Offline
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#12
RE: [Demo] - Parasomnia - Total Conversion

How can it be a rip off when the first I heard about 'Elder Sign' was the post in this thread. We both used sound bites and story elements from the game Call of Cthulhu, the simularities end there.

The actual level map is all my own work, so no offence taken.

This argument is a bit like when Apple accused Microsoft of stealing their OS in the eighties, when in actual fact, they both stole from Xerox.

At least my story has some originality, seems like you guys just completely ripped off Dark Corners of the Earth, no offence.

- Parasomnia -
[Image: SxShD]
(This post was last modified: 06-18-2012, 07:29 PM by jamesclarke555.)
06-18-2012, 06:43 PM
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Mine Turtle Offline
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#13
RE: [Demo] - Parasomnia - Total Conversion

this was actually very interesting. good luck further! ill be watching this one ^^

[Image: 201107142327000.gif]
(This post was last modified: 06-20-2012, 12:30 PM by Mine Turtle.)
06-18-2012, 08:13 PM
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clock123 Offline
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#14
RE: [Demo] - Parasomnia - Total Conversion

the part where you are in the secret alchemy room, the table where you make the acid, underneath it, nothing continues the pipe, so make something to continue it Smile
06-19-2012, 01:16 PM
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jamesclarke555 Offline
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#15
RE: [Demo] - Parasomnia - Total Conversion

@clock123 - If you look at '04_wine_cellar_lab.map' where the acid machine is used in the Level Editor, I'm pretty sure there is also no extra piping under the table Wink

- Parasomnia -
[Image: SxShD]
06-19-2012, 10:31 PM
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jamesclarke555 Offline
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#16
RE: [Demo] - Parasomnia - Total Conversion

NEW VERSION UPLOADED
http://www.moddb.com/mods/parasomnia/downloads
http://www.mediafire.com/?r1w1644nj6maw6z

- Fixed an issue where the Hammer & Chisel could not be combined.
- Added an extra element to breaking the gate padlock.

- Parasomnia -
[Image: SxShD]
(This post was last modified: 06-20-2012, 07:22 AM by jamesclarke555.)
06-20-2012, 12:14 AM
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imgoneimdead Offline
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#17
RE: [Demo] - Parasomnia - Total Conversion

Rather uncreative name... Heavy borrowing from Call of Cthulhu... Interesting Demo, but story seems kind of unfitting for the Environment... What could go wrong~
06-20-2012, 04:18 AM
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jamesclarke555 Offline
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#18
RE: [Demo] - Parasomnia - Total Conversion

@Dagrocks - Please bear in mind that this is merely a demo. But thank you kindly for your non constructive put downs Rolleyes

- Parasomnia -
[Image: SxShD]
06-20-2012, 08:32 AM
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Mine Turtle Offline
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#19
RE: [Demo] - Parasomnia - Total Conversion

(06-20-2012, 08:32 AM)jamesclarke555 Wrote: @Dagrocks - Please bear in mind that this is merely a demo. But thank you kindly for your non constructive put downs Rolleyes
see, i dont roll with that. learn to take critisism, dude. you posted the demo on a forum; youre bound to get feedback on it. dont expect all the feedback to be positive; it wont.

[Image: 201107142327000.gif]
06-20-2012, 12:29 PM
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jamesclarke555 Offline
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#20
RE: [Demo] - Parasomnia - Total Conversion

@darkadders - I haven't got a problem with criticism, how else can one learn to improve if you don't take feedback on board. It was the way it was conveyed, just came across as rude.

- Parasomnia -
[Image: SxShD]
06-20-2012, 02:10 PM
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