Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Import pictures into a custom story?
Wrathborn771 Offline
Junior Member

Posts: 45
Threads: 10
Joined: Jun 2012
Reputation: 0
#21
RE: Import pictures into a custom story?

(06-21-2012, 08:10 PM)CrazyArts Wrote:
(06-21-2012, 07:37 PM)Wrathborn771 Wrote:
(06-21-2012, 04:43 PM)Traggey Wrote: That's your problem right there, I'd suggest you rescale the images to either 1024 X 1024 or 2048 X 2048, 1024 X 1024 being less memory consuming, textures must be scaled in a square power of two, which yours are not.
I see. Thanks bro. Smile

(06-21-2012, 05:01 PM)CrazyArts Wrote: If you want it to be paintings, then just retexture the paintings but don't replace them with the original ones.
Yeah, but I don't really know how tho? :/
I will try.
Use the existing textures for the paintings and paint em over.


Sorry i suck at giving directions but i tend to try.
I know exactly what you mean, but I don't really know how I can import the fanart and adjust the size? I haven't tried yet tho.

Okay, it's almost done!
The only problem now is that it won't show up in the custom story in-game!
This is how I did it in the LevelEditor: I pressed o, which brings up the decals-tab, I then loaded the material which is billboards>custom>fanart_1 and placed it on the wall.
That's it, did I do anything wrong?
Please help D;
(This post was last modified: 06-21-2012, 10:07 PM by Wrathborn771.)
06-21-2012, 09:56 PM
Find




Users browsing this thread: 1 Guest(s)