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Script Help My script doesn't work?
TheGreatCthulhu Offline
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#21
RE: My script doesn't work?

(08-16-2012, 07:36 PM)elbichopt Wrote: Also, is there a way to make the enemy bigger? I tried to change the scale but when I enter the map it is on its normal size.

I don't think so - not in HPL2 at least - unless you are able to rescale the the whole thing (including the skeleton) in Maya, and than re-export as a new monster type. I think Thomas blogged about the engine not being able to rescale entities using skeletal animation somewhere - maybe someone knows where and can provide a link?
(This post was last modified: 08-16-2012, 07:46 PM by TheGreatCthulhu.)
08-16-2012, 07:45 PM
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elbichopt Offline
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#22
RE: My script doesn't work?

(08-16-2012, 07:45 PM)TheGreatCthulhu Wrote:
(08-16-2012, 07:36 PM)elbichopt Wrote: Also, is there a way to make the enemy bigger? I tried to change the scale but when I enter the map it is on its normal size.

I don't think so - not in HPL2 at least - unless you are able to rescale the the whole thing (including the skeleton) in Maya, and than re-export as a new monster type. I think Thomas blogged about the engine not being able to rescale entities using skeletal animation somewhere - maybe someone knows where and can provide a link?
Oh okay :\
Thank you!
(This post was last modified: 08-16-2012, 07:47 PM by elbichopt.)
08-16-2012, 07:47 PM
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Theforgot3n1 Offline
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#23
RE: My script doesn't work?

(08-16-2012, 07:47 PM)elbichopt Wrote:
(08-16-2012, 07:45 PM)TheGreatCthulhu Wrote:
(08-16-2012, 07:36 PM)elbichopt Wrote: Also, is there a way to make the enemy bigger? I tried to change the scale but when I enter the map it is on its normal size.

I don't think so - not in HPL2 at least - unless you are able to rescale the the whole thing (including the skeleton) in Maya, and than re-export as a new monster type. I think Thomas blogged about the engine not being able to rescale entities using skeletal animation somewhere - maybe someone knows where and can provide a link?
Oh okay :\
Thank you!
Just make up the size issue with multiple enemies. Smile

Confusion: a Custom Story - Ch1 for play!
http://www.frictionalgames.com/forum/thread-15477.html
About 50% built.
Delayed for now though!
08-16-2012, 09:11 PM
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