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24-Hour Collaboration - Take Two
Statyk Offline
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#11
RE: 24-Hour Collaboration - Take Two

I felt bad for not contributing this time, so I WOULD like to have another one sometime as well. =] Though I think it'd be best to get a minimum number of contributors, THEN post a due date.
(This post was last modified: 10-10-2012, 12:34 AM by Statyk.)
10-10-2012, 12:32 AM
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Cryaotic Offline
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#12
RE: 24-Hour Collaboration - Take Two

There were clipping textures. CLIPPING. TEXTURES.

However, I still absolutely loved it. :]

10-10-2012, 12:50 AM
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Statyk Offline
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#13
RE: 24-Hour Collaboration - Take Two

(10-10-2012, 12:50 AM)Cryaotic Wrote: There were clipping textures. CLIPPING. TEXTURES.

However, I still absolutely loved it. :]
I saw that. That wasn't even FAIR, Cry. D:
(This post was last modified: 10-10-2012, 12:56 AM by Statyk.)
10-10-2012, 12:54 AM
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Acies Offline
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#14
RE: 24-Hour Collaboration - Take Two

(10-09-2012, 08:52 PM)Russ Money Wrote: Guys, the things you do. They only amaze me to no end. I like to daydream what would happen if you guys got together and made a full mod.

Here's a video playthrough.

/slowclap
Thanks (Apjjm's thing amazed me too)! It would probably be a cool mod :>

(10-10-2012, 12:16 AM)sebastianmrm Wrote: Oh! I have to try this! Big Grin

Is it possible to be a part of this next time? If there will be a next time x)
Sure, whoever announces the next decides the rules. Will probably sit the next one out, things turn out crappy when one has to hurry (animations so faulty!).
(10-10-2012, 12:50 AM)Cryaotic Wrote: There were clipping textures. CLIPPING. TEXTURES.

However, I still absolutely loved it. :]
Hey, those were intended pieces of art... Eh, now where did you say they were located?

[Image: mZiYnxe.png]


10-10-2012, 01:10 AM
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SonOfLiberty796 Offline
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#15
RE: 24-Hour Collaboration - Take Two

(10-10-2012, 12:50 AM)Cryaotic Wrote: There were clipping textures. CLIPPING. TEXTURES.
Ohhhhhhh boy. KMan better not hear about this...

Anywho, this was an awesome unique map guys! Great job for it being only 24 hours of work!
10-10-2012, 01:35 AM
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A.I. Offline
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#16
RE: 24-Hour Collaboration - Take Two

(10-10-2012, 12:50 AM)Cryaotic Wrote: There were clipping textures. CLIPPING. TEXTURES.

However, I still absolutely loved it. :]
Cry, there where only two noticeable clipping textures. I am just waiting for Kman to write a creepypasta about them clipping textures, it shall be titled "Clipping Texture"

[Image: 1YV6ehh]
Formerly Vaelwing22
10-10-2012, 03:06 AM
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ApeCake Offline
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#17
RE: 24-Hour Collaboration - Take Two

Great job fellas!
10-10-2012, 01:06 PM
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Apjjm Offline
Is easy to say

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#18
RE: 24-Hour Collaboration - Take Two

This was great fun to participate in and i had a blast playing through it all at the end. I liked the
Spoiler below!

"shark descent"

If another 24h thing comes up again i would be down for it unless uni work gets in the way.
10-10-2012, 01:17 PM
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No Author Offline
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#19
RE: 24-Hour Collaboration - Take Two

24 Hour Collaboration Take Two ? Where's take one ? Could someone send me the link

[Image: the-cabin-in-the-woods-masked-people.jpg]
10-10-2012, 02:19 PM
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Hardarm Offline
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#20
RE: 24-Hour Collaboration - Take Two

(10-09-2012, 05:34 PM)Acies Wrote:
(10-09-2012, 04:53 PM)Hardarm Wrote: Couldn't finish it Sad
How come? Bugs or inefficient direction on what to do?
I wasted too much time Tongue yeah, inefficient direction too Sad

listen to boards of canada
10-10-2012, 05:06 PM
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