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My problems
FlawlessHappiness Offline
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RE: My problems

And you should use: AddPropForce, since it's a prop

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10-30-2012, 01:06 PM
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The chaser Offline
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RE: My problems

(10-30-2012, 01:06 PM)beecake Wrote: And you should use: AddPropForce, since it's a prop
AddPropForce would push the whole cabinet. Since we only want to push the doors, naseem should only push the body doors.

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10-30-2012, 01:11 PM
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FlawlessHappiness Offline
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RE: My problems

Oh, i didn't know that! Nice!

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10-30-2012, 03:58 PM
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The chaser Offline
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RE: My problems

(10-30-2012, 01:11 PM)The chaser Wrote:
(10-30-2012, 01:06 PM)beecake Wrote: And you should use: AddPropForce, since it's a prop
AddPropForce would push the whole cabinet. Since we only want to push the doors, naseem should only push the body doors.
I SAID IT WRONG! A cabinet is a swing door, it isn't movable. So, it wouldn't push the cabinet, it would simply do nothing.
Anyway, that gave me some ideas... Angel that, as a modeller, I can do.

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
10-30-2012, 04:20 PM
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naseem142 Offline
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RE: My problems

How do i make particles "go off' like:
SetEntityActive("Something", false);

But the particle doesn't go off when i use the script above.

EDIT: Oh wait
Lol sorry Sleepy


DestroyParticleSystem(string& asName); ,

I help people when i'm bored :U


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(This post was last modified: 11-04-2012, 12:10 PM by naseem142.)
11-04-2012, 12:09 PM
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naseem142 Offline
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RE: My problems

I need help with another thing..
I have put in-game an item ( Place on floor -takeable) and re-sized it to look like another item and put another name.
But when it is in my inventory i want to look like i want not and not like it's real shape.

Lol i hope you understood me :|

I help people when i'm bored :U


Typing Speed: 74 Words per minute
11-04-2012, 01:33 PM
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The chaser Offline
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RE: My problems

(11-04-2012, 01:33 PM)naseem142 Wrote: I need help with another thing..
I have put in-game an item ( Place on floor -takeable) and re-sized it to look like another item and put another name.
But when it is in my inventory i want to look like i want not and not like it's real shape.

Lol i hope you understood me :|
Explain yourself better, please Smile

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
11-04-2012, 01:48 PM
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johnbox Offline
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RE: My problems

(11-04-2012, 01:48 PM)The chaser Wrote:
(11-04-2012, 01:33 PM)naseem142 Wrote: I need help with another thing..
I have put in-game an item ( Place on floor -takeable) and re-sized it to look like another item and put another name.
But when it is in my inventory i want to look like i want not and not like it's real shape.

Lol i hope you understood me :|
Explain yourself better, please Smile
I think... he put an takeable item (pen) in the game, which now looks like another item (pencil :3) [thanks to resizing?]. If he now takes the pen, he wants to have the pencil in his inventory?

edit:
I see i wrote just more confusing/wrong/stupid stuff.

Sir, maybe you should rly explain it again... ^^

Working on a full conv.-mod, first pictures coming soon...


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(This post was last modified: 11-04-2012, 01:57 PM by johnbox.)
11-04-2012, 01:56 PM
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Kreekakon Offline
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RE: My problems

(11-04-2012, 01:33 PM)naseem142 Wrote: I need help with another thing..
I have put in-game an item ( Place on floor -takeable) and re-sized it to look like another item and put another name.
But when it is in my inventory i want to look like i want not and not like it's real shape.

Lol i hope you understood me :|
Open the .ent file of the item in the Model Editor, and open the User Defined Variables tab. Under there, you should be able to see a entry which says ImageFile. Change it to suit your liking, and when you pick up the new .ent/item, you'll see the new image in your inventory.

[Image: Tv0YgQb.gif]
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11-04-2012, 02:05 PM
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naseem142 Offline
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RE: My problems

(11-04-2012, 02:05 PM)Kreekakon Wrote:
(11-04-2012, 01:33 PM)naseem142 Wrote: I need help with another thing..
I have put in-game an item ( Place on floor -takeable) and re-sized it to look like another item and put another name.
But when it is in my inventory i want to look like i want not and not like it's real shape.

Lol i hope you understood me :|
Open the .ent file of the item in the Model Editor, and open the User Defined Variables tab. Under there, you should be able to see a entry which says ImageFile. Change it to suit your liking, and when you pick up the new .ent/item, you'll see the new image in your inventory.
Thank you for understanding , Big Grin
But if someone else installed my map , will the icon be the same? or the new one i put?

I help people when i'm bored :U


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11-04-2012, 03:13 PM
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