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Texture, Model & Animation Help Custom Item Icon Trolling me
Daemian Offline
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Posts: 1,129
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#1
Photo  Custom Item Icon Trolling me

hi modelers, i have this icon i made and it's not working good. look this img

This is the custom item, it works properly
[Image: 1747c4.jpg]

This is the icon for interaction
[Image: 6nt2tl.jpg]

And this is the TGA channels (photoshop)
[Image: 29b249f.jpg]

So, i added the alpha channel, why it's not working ? it's back is still black (image2)


Attached Files
.zip   butcher_knife0.zip (Size: 3.27 KB / Downloads: 67)

12-24-2012, 06:58 AM
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NaxEla Offline
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#2
RE: Custom Item Icon Trolling me

When I use a custom icon, I make the image file a png. It works fine for me and the background is transparent. Try that and see if it works.

In Ruins [WIP]
12-24-2012, 07:23 AM
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Daemian Offline
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#3
RE: Custom Item Icon Trolling me

(12-24-2012, 07:23 AM)NaxEla Wrote: When I use a custom icon, I make the image file a png. It works fine for me and the background is transparent. Try that and see if it works.

oh i can use another file type ? great


it worked

[Image: vyoztz.jpg]

ty man

(This post was last modified: 12-24-2012, 08:26 AM by Daemian.)
12-24-2012, 08:26 AM
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xxxxxxxxxxxxxxxx Away
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#4
RE: Custom Item Icon Trolling me

When saving a targa with alpha from photoshop, I believe you need to make sure you're exporting as 32 bit, not 24 bit. Otherwise it will only export the three rgb channels (24 = 3x 8 bit channel, 32= 4x 8bit channel), not the fourth alpha channel.
Not that it matters, now that the problem is fixed Big Grin
12-24-2012, 06:39 PM
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NaxEla Offline
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#5
RE: Custom Item Icon Trolling me

(12-24-2012, 08:26 AM)Amn Wrote:
(12-24-2012, 07:23 AM)NaxEla Wrote: When I use a custom icon, I make the image file a png. It works fine for me and the background is transparent. Try that and see if it works.

oh i can use another file type ? great


it worked

[Image: vyoztz.jpg]

ty man

No probs, I'm glad that I could help.

In Ruins [WIP]
12-25-2012, 07:33 AM
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