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Level Editor Help In active - active NEED HELP!
AwesomeGamingSkils Offline
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Posts: 16
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#11
RE: In active - active

(02-06-2013, 08:04 PM)BeeKayK Wrote: Ok... So do you have any .map files in your map folder?

If you do, have you moved them from another folder?
Or saved them on the desktop, and then moved them into the maps folder because you couldn't find them?

from desktop to a folder yes

On my way to fix a custom map

Test map ( won't come online i guess) : 75%
New map: 5%
02-06-2013, 08:06 PM
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FlawlessHappiness Offline
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#12
RE: In active - active

So that is probably it.

When you save a .map file it isn't stored in your ProgramFiles map folder.
It is stored somewhere deeper, which you might want to have a shortcut to.

The path is:

C:/Users/[USERNAME]/AppData/Local/VirtualStore/ProgramFiles(x86)/Amnesia - The Dark Descent/redist/custom_stories

In there should the .cache file be hiding. You must EX-TER-MI-NATE it.

Trying is the first step to success.
02-06-2013, 08:10 PM
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AwesomeGamingSkils Offline
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Posts: 16
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Joined: Dec 2012
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#13
RE: In active - active

(02-06-2013, 08:10 PM)BeeKayK Wrote: So that is probably it.

When you save a .map file it isn't stored in your ProgramFiles map folder.
It is stored somewhere deeper, which you might want to have a shortcut to.

The path is:

C:/Users/[USERNAME]/AppData/Local/VirtualStore/ProgramFiles(x86)/Amnesia - The Dark Descent/redist/custom_stories

In there should the .cache file be hiding. You must EX-TER-MI-NATE it.

well im searchin i didnt find it yet but i will go on.
Its becuase i couldnt save it in the map so i placed it from desktop to my folder

Only when i go to users i cant find the map appdata?

On my way to fix a custom map

Test map ( won't come online i guess) : 75%
New map: 5%
(This post was last modified: 02-06-2013, 08:28 PM by AwesomeGamingSkils.)
02-06-2013, 08:24 PM
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FlawlessHappiness Offline
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#14
RE: In active - active

It is windows you have right?
if you cannot find appdata, click the start button in the lower left corner, and then search %appdata%

It should take you to [USERNAME]/AppData/Roaming, which is one step too far.
Just go back to AppData and follow the path i gave you.

Trying is the first step to success.
02-06-2013, 08:31 PM
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AwesomeGamingSkils Offline
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Posts: 16
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Joined: Dec 2012
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#15
RE: In active - active

(02-06-2013, 08:31 PM)BeeKayK Wrote: It is windows you have right?
if you cannot find appdata, click the start button in the lower left corner, and then search %appdata%

It should take you to [USERNAME]/AppData/Roaming, which is one step too far.
Just go back to AppData and follow the path i gave you.

Yeah i found it. WEll the map then.
I go to my own custom map.
IN the map folder there was nothing.
In the folder infront of it there was a hpl meesage with a bugg so i delteed it.
But no nothing else then the map folder and the main setting

On my way to fix a custom map

Test map ( won't come online i guess) : 75%
New map: 5%
02-06-2013, 08:43 PM
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FlawlessHappiness Offline
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#16
RE: In active - active

Ah... then there is no .cache file... Then i have no idea...

Trying is the first step to success.
02-06-2013, 08:45 PM
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AwesomeGamingSkils Offline
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Posts: 16
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Joined: Dec 2012
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#17
RE: In active - active

(02-06-2013, 08:45 PM)BeeKayK Wrote: Ah... then there is no .cache file... Then i have no idea...

yeah thats why its a fking bugg its not fun. i cant progress.
Still thanks for your time.

On my way to fix a custom map

Test map ( won't come online i guess) : 75%
New map: 5%
02-06-2013, 08:51 PM
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NaxEla Offline
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#18
RE: In active - active

Have you tried re-downloading the level editor?

In Ruins [WIP]
02-06-2013, 09:27 PM
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AwesomeGamingSkils Offline
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Posts: 16
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Joined: Dec 2012
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#19
RE: In active - active

(02-06-2013, 09:27 PM)NaxEla Wrote: Have you tried re-downloading the level editor?

i did. It also didnt work.

On my way to fix a custom map

Test map ( won't come online i guess) : 75%
New map: 5%
02-06-2013, 10:44 PM
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NaxEla Offline
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Joined: Dec 2012
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#20
RE: In active - active

So what exactly happens? When you tick the box that says "Active", does the entity turn see-through in the level editor? Or does it stay the same?

In Ruins [WIP]
(This post was last modified: 02-07-2013, 12:31 AM by NaxEla.)
02-07-2013, 12:30 AM
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