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Creaking footsteps effect
Gilligan's Hell Offline
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#1
Creaking footsteps effect

I See this alot in custom stories, you walk into a room and you see dust falling from the ceiling and foot steps start, how do i add this effect?

The International Narcotics Traffic
02-13-2013, 12:18 PM
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No Author Offline
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Posts: 962
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#2
RE: Creaking footsteps effect

You need to create a few area script on the roof. After that, you need to script the script areas by using "AddParticleSystemAtEntity" script (if I'm not mistaken). If you want to add some sound, just use "PlaySoundAtEntity" script (again, if I'm not mistaken).

You need to look at this for the scripts : http://wiki.frictionalgames.com/hpl2/amn..._functions

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02-13-2013, 12:29 PM
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i3670 Offline
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#3
RE: Creaking footsteps effect

Just create a looping timer with random times. Like this.

AddTimer("soundtimer", RandFloat(8.0f, 14.0f), "TimerSounds");

The sound will play randomly between 8 and 14 seconds.

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A Christmas Hunt
02-13-2013, 02:25 PM
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