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Better Place - Chapter 2 | Amnesia Custom Story
HemppuliFin Offline
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#1
Better Place - Chapter 2 | Amnesia Custom Story

Better Place - Chapter 2

I made a custom story called Better Place. This one is continue to it and i think this is more better than the chapter 1.
Instalation: Unpack the .rar file and simply copy the "Better Place - Chapter 2" folder to the custom stories in your Amnesia: The dark descent main folder. Then start Amnesia and after clicking on "custom stories" button in the menu, you will be given the chance of clicking on Better Place - Chapter 2, reading the description and offered with the "start" button. Another click and have fun ... Ps: Sorry for bad english. Im finnish guy Wink


Download link: http://www.mediafire.com/?g49n45ndks48xf4 (If this link is not working, try the link below)
Moddb link: http://www.moddb.com/mods/better-place-c...-chapter-2
Better Place - Chapter 1: http://www.frictionalgames.com/forum/thread-13972.html
You can see pictures on the moddb link.
02-16-2013, 10:01 AM
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zoomos Offline
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#2
RE: Better Place - Chapter 2 | Amnesia Custom Story

I liked it.. pretty short but fun Smile
02-17-2013, 04:50 AM
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HemppuliFin Offline
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#3
RE: Better Place - Chapter 2 | Amnesia Custom Story

(02-17-2013, 04:50 AM)zoomos Wrote: I liked it.. pretty short but fun Smile
Yeah.. I was too lazy to make more bigger map :/ :Big Grin
02-17-2013, 10:37 AM
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Kreekakon Offline
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#4
RE: Better Place - Chapter 2 | Amnesia Custom Story

I just played this custom story, and here's a short review:

Mapping: The thing that I think suffers most in the mod is your sense of lighting. There are multiple levels, if not all which lack a boxlight. This will cause many things to difficult to see, and makes the lantern a MUST in these cases which is not a good idea if it's such the case for all maps.

Overall indoor mapping is okay in my opinion with a few tweaks needed here, and there as well as addition of more detail. Also be sure to mess with tile values so they don't get repetitive.

Outdoors mapping was quite lackluster as there was very little detail throughout the whole thing. Add vegetation, rocks, or the sort to liven it all up a bit.

Story: The premise of your CS I feel like could've been expanded upon to make for something interesting if you decided to flesh it out, and make a believable environment. However, in your CS we are treated to little, or no backstory on what exactly the castle itself is, with there only being slight nudges such as the sacrifice chamber. It's just not enough to intrigue a player into being interested about what exactly is happening in the castle.

I haven't played part 1 yet (Actually I'm unable to because my internet hates the moddb Gamefront links), so I might be wrong on some aspects. However I cannot deny that this chapter lacks a lot of plot.

Gameplay/Scares/Atmosphere: I think the gameplay might benefit a bit better from more interesting puzzles. You did add other stuff other than keys, but most of it are just placeholders for them which are still technically just "keys". Thankfully the gameplay is fairly straight forward, and you don't have to worry too much about getting stuck. I still wish you added mementos for what the character was up to at the minute though.

There "was" an atmosphere in the story I'll give you that, but nothing really happened much besides the monster encounters that stood out in my head.

Verdict: Okay mapping which could do with several improvement mostly being in the lighting, and story sections 4.5/10

[Image: Tv0YgQb.gif]
Image by BandyGrass
(This post was last modified: 02-17-2013, 02:20 PM by Kreekakon.)
02-17-2013, 02:19 PM
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HemppuliFin Offline
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#5
RE: Better Place - Chapter 2 | Amnesia Custom Story

(02-17-2013, 02:19 PM)Kreekakon Wrote: I just played this custom story, and here's a short review:

Mapping: The thing that I think suffers most in the mod is your sense of lighting. There are multiple levels, if not all which lack a boxlight. This will cause many things to difficult to see, and makes the lantern a MUST in these cases which is not a good idea if it's such the case for all maps.

Overall indoor mapping is okay in my opinion with a few tweaks needed here, and there as well as addition of more detail. Also be sure to mess with tile values so they don't get repetitive.

Outdoors mapping was quite lackluster as there was very little detail throughout the whole thing. Add vegetation, rocks, or the sort to liven it all up a bit.

Story: The premise of your CS I feel like could've been expanded upon to make for something interesting if you decided to flesh it out, and make a believable environment. However, in your CS we are treated to little, or no backstory on what exactly the castle itself is, with there only being slight nudges such as the sacrifice chamber. It's just not enough to intrigue a player into being interested about what exactly is happening in the castle.

I haven't played part 1 yet (Actually I'm unable to because my internet hates the moddb Gamefront links), so I might be wrong on some aspects. However I cannot deny that this chapter lacks a lot of plot.

Gameplay/Scares/Atmosphere: I think the gameplay might benefit a bit better from more interesting puzzles. You did add other stuff other than keys, but most of it are just placeholders for them which are still technically just "keys". Thankfully the gameplay is fairly straight forward, and you don't have to worry too much about getting stuck. I still wish you added mementos for what the character was up to at the minute though.

There "was" an atmosphere in the story I'll give you that, but nothing really happened much besides the monster encounters that stood out in my head.

Verdict: Okay mapping which could do with several improvement mostly being in the lighting, and story sections 4.5/10
Thanks about your feedback! If you can't download the chapter 1 from moddb, try this link: http://www.frictionalgames.com/forum/thread-13972.html Smile
02-17-2013, 10:09 PM
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Kreekakon Offline
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#6
RE: Better Place - Chapter 2 | Amnesia Custom Story

(02-17-2013, 10:09 PM)HemppuliFin Wrote: Thanks about your feedback! If you can't download the chapter 1 from moddb, try this link: http://www.frictionalgames.com/forum/thread-13972.html Smile

Already tried that, but the mediafire links give me a "Permission Denied" message =(

[Image: Tv0YgQb.gif]
Image by BandyGrass
02-18-2013, 09:22 AM
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HemppuliFin Offline
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#7
RE: Better Place - Chapter 2 | Amnesia Custom Story

(02-18-2013, 09:22 AM)Kreekakon Wrote:
(02-17-2013, 10:09 PM)HemppuliFin Wrote: Thanks about your feedback! If you can't download the chapter 1 from moddb, try this link: http://www.frictionalgames.com/forum/thread-13972.html Smile

Already tried that, but the mediafire links give me a "Permission Denied" message =(

Then try this link: http://www.moddb.com/mods/better-place/d...bug-fix-10
02-20-2013, 05:27 PM
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VeNoMzTeamHysterical Offline
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#8
RE: Better Place - Chapter 2 | Amnesia Custom Story

I gonna try soon I'm also working on a story so wanna see other people's work to Smile

http://www.frictionalgames.com/forum/thread-21719.html
Evil Awaking Work In Progress!
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03-19-2013, 08:32 PM
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Lleviathyn Offline
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#9
RE: Better Place - Chapter 2 | Amnesia Custom Story

I'll be trying out this CS as well, will come back later with some feedback.
EDIT: Feedback time.

Short and sweet. Several little scares here and there. Fairly straightforward. I think it would look better if some rooms weren't so big and empty, with some more puzzles that require you to possibly go back and get some items. More mementos would do nicely as well.

Also, some things feel out of place. For example, the iron maiden right next to the stairs? Odd.

Overall, pretty decent.
(This post was last modified: 03-21-2013, 12:40 AM by Lleviathyn.)
03-20-2013, 12:38 AM
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