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Model Editor Help Entire World
A.I. Offline
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#1
Entire World

Well, I am still doing the Legend of Herobrine full conversion (Minecraft based), but I am confused (if I can) get the world and convert to a file recognizable to Amnesia and put it in as the world. That is at least what I wanted to do, if I don't that is okay because I have something else in mind

[Image: 1YV6ehh]
Formerly Vaelwing22
03-11-2013, 11:54 PM
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WALP Offline
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#2
RE: Entire World

I have seen people being able to export models into blender as far as I remember, and blender has a build in collada exporter.

Cant make any promises on performance though since they usally do it for cinematics.

Its also not something I have tried or investigated myself so you are gonna have to look it up yourself.
03-12-2013, 12:14 AM
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A.I. Offline
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#3
RE: Entire World

I have been trying to look in to it, I could not find anything, but worse case scenario I will create a lot of new objects

[Image: 1YV6ehh]
Formerly Vaelwing22
03-12-2013, 03:52 AM
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NaxEla Offline
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#4
RE: Entire World

I'm pretty sure it's possible to convert a minecraft world into a single model. I know there are some Left4Dead 2 custom maps that did that, and I'm pretty sure all they just created the map in minecraft, then converted it into a recognizable file that they could use to make a model out of it. Worst case scenario, you'll need to create a bunch of different models which will all be cubes (just create a new file in Blender and you wont even need to make the cube!). Then just apply a texture to them.

In Ruins [WIP]
03-12-2013, 04:16 AM
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PutraenusAlivius Offline
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#5
RE: Entire World

What do you mean?

"Veni, vidi, vici."
"I came, I saw, I conquered."
03-12-2013, 04:55 AM
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WALP Offline
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#6
RE: Entire World

(03-12-2013, 03:52 AM)Vaelwing22 Wrote: I have been trying to look in to it, I could not find anything, but worse case scenario I will create a lot of new objects
found this in 2 minutes, you gotta look properly mate


03-12-2013, 07:11 AM
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The chaser Offline
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#7
RE: Entire World

There's a modifier in Blender called "Re-mesh". Make a landscape and apply this modifier. There will be several options on how to re-mesh it, put cubical or something like that.

Voila, a Minecraft map.

THE OTHERWORLD (WIP)
[Image: k6vbdhu]

Aculy iz dolan.
03-12-2013, 02:34 PM
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WALP Offline
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#8
RE: Entire World

(03-12-2013, 02:34 PM)The chaser Wrote: There's a modifier in Blender called "Re-mesh". Make a landscape and apply this modifier. There will be several options on how to re-mesh it, put cubical or something like that.

Voila, a Minecraft map.
But wont it be a bit of a pain to texture it then?
03-12-2013, 02:54 PM
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Statyk Offline
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#9
RE: Entire World

Yes, so Chaser's suggestion is something I would recommend trying not to do. Look for a converter.
03-12-2013, 05:23 PM
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A.I. Offline
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#10
RE: Entire World

Like uhh Mineways, I understand that part but my main question which I did not state because I forget things like that, was how do I import it in to Amesia via model editor or anything else?

[Image: 1YV6ehh]
Formerly Vaelwing22
03-12-2013, 08:28 PM
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