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Custom Story help please
Kylar Offline
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Posts: 4
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Joined: Apr 2013
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#1
Custom Story help please

I recently started to get into modding Amnesia and i'm starting to create my first story. I created a small room with furnishings and lighting with a "PlayerStartArea_01" box. I created the correct file paths and added in setting.cfg and the .lang files.

Added in the maps folder with my map and an .hps file. When i try to load the story ingame it crashes on my with the following error:

Quote:Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module
MSVCR71.dll


If you need my lang, hps, cfg files i can post them.

Thank you for your time!!

forgive me if this is the wrong area to post this!!
(This post was last modified: 04-03-2013, 02:18 AM by Kylar.)
04-03-2013, 02:15 AM
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VillainousPotato Offline
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Posts: 50
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Joined: Mar 2013
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#2
RE: Custom Story help please

(04-03-2013, 02:15 AM)Kylar Wrote: I recently started to get into modding Amnesia and i'm starting to create my first story. I created a small room with furnishings and lighting with a "PlayerStartArea_01" box. I created the correct file paths and added in setting.cfg and the .lang files.

Added in the maps folder with my map and an .hps file. When i try to load the story ingame it crashes on my with the following error:

Quote:Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module
MSVCR71.dll


If you need my lang, hps, cfg files i can post them.

Thank you for your time!!

forgive me if this is the wrong area to post this!!
I think these guys had the same problem
http://www.frictionalgames.com/forum/thread-4834.html
And this explains some stuff too.
http://frictionalgames.com/forum/thread-...31474.html

(This post was last modified: 04-03-2013, 04:10 AM by VillainousPotato.)
04-03-2013, 04:06 AM
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NaxEla Offline
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Posts: 415
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Joined: Dec 2012
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#3
RE: Custom Story help please

Please post your hpl.log located in My Documents\Amnesia\Main

In Ruins [WIP]
04-03-2013, 04:09 AM
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Kylar Offline
Junior Member

Posts: 4
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Joined: Apr 2013
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#4
RE: Custom Story help please

(04-03-2013, 04:06 AM)NightmareBrothers Wrote:
(04-03-2013, 02:15 AM)Kylar Wrote: I recently started to get into modding Amnesia and i'm starting to create my first story. I created a small room with furnishings and lighting with a "PlayerStartArea_01" box. I created the correct file paths and added in setting.cfg and the .lang files.

Added in the maps folder with my map and an .hps file. When i try to load the story ingame it crashes on my with the following error:

Quote:Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module
MSVCR71.dll


If you need my lang, hps, cfg files i can post them.

Thank you for your time!!

forgive me if this is the wrong area to post this!!
I think these guys had the same problem
http://www.frictionalgames.com/forum/thread-4834.html
And this explains some stuff too.
http://frictionalgames.com/forum/thread-...31474.html

I dont think thats the same problem because i can play the campaign without any problems. The only time im getting this is when i tried to create my own story and my drivers are at the latest versions. Thanks for the reply!

(04-03-2013, 04:09 AM)NaxEla Wrote: Please post your hpl.log located in My Documents\Amnesia\Main

This is the log:
Quote: Version 1.20
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1920x1080 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 1920 x 1080 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: ATI Technologies Inc.
Renderer: ATI Radeon HD 5700 Series
Version: 4.2.12172 Compatibility Profile Context 12.100.17.0
Max texture image units: 16
Max texture coord units: 16
Max user clip planes: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 4.20
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 1
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Speakers (High Definition Audio Device)(OpenAL default)
1. Generic Software on Digital Audio (S/PDIF) (High Definition Audio Device)
Trying to open device 'Generic Software on Speakers (High Definition Audio Device)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Game Running
--------------------------------------------------------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 1403 ms
Entities: 265 ms
Compilation: 1 ms
Total: 1682 ms
Meshes created: 25
Bodies created: 5
-------- Loading complete ---------
Setting profile: 'Kylar' Path: 'C:\Users\Nico\Documents/Amnesia/Main/Kylar/'
WARNING: No resources element found in 'custom_stories/ExampleStory/extra_english.lang'
(This post was last modified: 04-03-2013, 04:15 AM by Kylar.)
04-03-2013, 04:11 AM
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VillainousPotato Offline
Member

Posts: 50
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#5
RE: Custom Story help please

I'm sorry but that's beyond my very limited knowledge of scripting. I'm sure a senior member can help though.

04-03-2013, 06:13 AM
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PutraenusAlivius Offline
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Posts: 4,713
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#6
RE: Custom Story help please

Give me the .lang file. It seems like no resources can be found in your extra_english.lang.

"Veni, vidi, vici."
"I came, I saw, I conquered."
04-03-2013, 06:45 AM
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NaxEla Offline
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Posts: 415
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Joined: Dec 2012
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#7
RE: Custom Story help please

Hmm.. try adding this to your extra_english.lang:
<RESOURCES>
</RESOURCES>
so it looks like this
<LANGUAGE>
    <RESOURCES>
    </RESOURCES>
    <CATEGORY Name="CustomStoryMain">
        <Entry Name="Description">Description.</Entry>
    </CATEGORY>
</LANGUAGE>

In Ruins [WIP]
(This post was last modified: 04-03-2013, 06:52 AM by NaxEla.)
04-03-2013, 06:51 AM
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Kylar Offline
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Posts: 4
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Joined: Apr 2013
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#8
RE: Custom Story help please

(04-03-2013, 06:51 AM)NaxEla Wrote: Hmm.. try adding this to your extra_english.lang:
<RESOURCES>
</RESOURCES>
so it looks like this
<LANGUAGE>
    <RESOURCES>
    </RESOURCES>
    <CATEGORY Name="CustomStoryMain">
        <Entry Name="Description">Description.</Entry>
    </CATEGORY>
</LANGUAGE>

I added in that code but its still crashes i check the log file to see what happened but it says there was no error all that was recorded was: "Loading complete ---------
Setting profile: 'Kylar' Path: 'C:\Users\Nico\Documents/Amnesia/Main/Kylar/'" and the file stops.

Thanks for your help :)

My lang file:

<LANGUAGE>
<RESOURCES>
     </RESOURCES>
    <CATEGORY NAME="CustomStoryMain">
        <Entry Name="Description">This is my first practice story Amnesia.[br][br] I hope you will enjoy!</Entry>
    </CATEGORY>
</LANGUAGE>
(This post was last modified: 04-03-2013, 08:48 PM by Kylar.)
04-03-2013, 08:38 PM
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Yoilickturtles Offline
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Posts: 48
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#9
RE: Custom Story help please

Remove the resources they are not needed in a custom story
04-04-2013, 01:34 AM
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Kylar Offline
Junior Member

Posts: 4
Threads: 1
Joined: Apr 2013
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#10
RE: Custom Story help please

I was just told to add them... Dodgy i thank everyone for there help here but this is starting to get alittle frustraiting :/ just that this problem is persistant.
(This post was last modified: 04-04-2013, 01:54 AM by Kylar.)
04-04-2013, 01:54 AM
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