Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Gametee

Thread Closed 
Nailing Down Terminology
Author Message
Thomas Offline
Frictional Games

Posts: 2,634
Joined: Apr 2006
Reputation: 68
Post: #1
Nailing Down Terminology

05-28-2013 01:11 PM
Find all posts by this user
plutomaniac Offline
Super Moderator

Posts: 6,369
Joined: May 2011
Reputation: 183
Post: #2
RE: Nailing Down Terminology

This blog post seems like a summary of other big ones, very handy. It resembles my notes from reading all of them over the years. Also, the white theme is much easier to read. The black one made me tired after some minutes of reading.

I remember seeing water some time before too. My guess is that the HPL3 game will feature underwater/water parts. Unless this is not water. Then I failed. But it looks like water, it's...sea blue! Smile

[Image: Header.jpg]
(This post was last modified: 05-28-2013 02:39 PM by plutomaniac.)
05-28-2013 02:37 PM
Find all posts by this user
Daemian Offline
Posting Freak

Posts: 1,130
Joined: Dec 2012
Reputation: 49
Post: #3
RE: Nailing Down Terminology

Nice thoughts, as always.

When you're feeling like a big developer, read Thomas, you'll feel small again. ^^

05-28-2013 10:22 PM
Find all posts by this user
Thread Closed 

User(s) browsing this thread: 1 Guest(s)