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magic with hpl2 engine
7heDubz Offline
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#11
RE: magic with hpl2 engine

0.o

*speechless, to the point where no words can be thought of*

08-17-2013, 01:00 PM
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WALP Offline
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#12
RE: magic with hpl2 engine

.... :O
08-17-2013, 01:01 PM
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Traggey Offline
is mildly amused

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#13
RE: magic with hpl2 engine

All good looking stuff, got a breakdown on the lensflare effects?
08-17-2013, 01:10 PM
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7heDubz Offline
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#14
RE: magic with hpl2 engine

(08-17-2013, 02:22 PM)Robosprog Wrote: The Cryengine stuff looks good, HPL2 stuff is a bit lackluster though, IMO. I feel the billboards are too buggy and kinda ruin it when they show clearly through objects etc, though I do like how you made the water reflecting the environment and the models look great. I'd also suggest adding more actual buildings before the background as the skybox looks too obviously 2d.

But yeah, model and texturing work is great.
Everyone's a critic.
There's always one.

=D

08-17-2013, 05:01 PM
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Slanderous Offline
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#15
RE: magic with hpl2 engine

Incredible. It looks better than CoD xD
08-17-2013, 05:58 PM
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Tomato Cat Offline
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#16
RE: magic with hpl2 engine

Stunning work! =D
08-17-2013, 07:21 PM
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HumiliatioN Offline
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#17
RE: magic with hpl2 engine

What that's not amnesia, heh Smile

Amazing work, dude! You really know how to make professional levels, simple incredible art of work! ^^

“Life is a game, play it”
08-17-2013, 10:16 PM
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OriginalUsername Offline
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#18
RE: magic with hpl2 engine

(08-17-2013, 05:58 PM)lazz3r Wrote: Incredible. It looks better than CoD xD

Minecraft looks better than CoD..
08-17-2013, 10:51 PM
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Kurton Offline
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#19
RE: magic with hpl2 engine

(08-17-2013, 05:01 PM)WIWWM Wrote: Everyone's a critic.
There's always one.

=D

Critic? He was giving constructive and honest advice, don't blow him off like he's just doing it for the sake of being a critic.

08-17-2013, 11:32 PM
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Artyom Offline
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#20
RE: magic with hpl2 engine

Holy shit! That looks awesome! Reminds me of the city map in Battlefield 3! Also may I have a copy of the map? I'd like to see it for my self in the editor as well as run some benchmarks on it.

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08-18-2013, 01:23 AM
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