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Spoiler Static Objects Work in Editor
Victor Kade Offline
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#1
Static Objects Work in Editor

So I simply copied the static objects from AAFMP folder into the static_objects folder for the editor and it appears that the new objects can be put in a map. Entities do not work however.

Bellow is an image of some of these objects in the editor.

Just waiting for them to update the tools to work with all the new goodies.


Attached Files
.jpg   untitled.JPG (Size: 65.29 KB / Downloads: 131)
(This post was last modified: 09-11-2013, 02:15 PM by Victor Kade.)
09-11-2013, 02:14 PM
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Reminiscity Offline
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#2
RE: Static Objects Work in Editor

Entities work for me.

My mod Amadeus
09-11-2013, 02:28 PM
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Hellday Offline
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#3
RE: Static Objects Work in Editor

Entities from AMPF doesn't work in TDD HPL2.
09-11-2013, 02:30 PM
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Reminiscity Offline
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#4
RE: Static Objects Work in Editor

(09-11-2013, 02:30 PM)Hellday Wrote: Entities from AMPF doesn't work in TDD HPL2.

Look at this.


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.jpg   candle_lamp.jpg (Size: 169.85 KB / Downloads: 82)

My mod Amadeus
09-11-2013, 02:44 PM
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Tesseract Offline
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#5
RE: Static Objects Work in Editor

Not all of the objects work correctly, there are scale issues and texture issues too. I have put all of AMFP assets into HPL2 just to see if what I predicted was correct and I was.
09-11-2013, 02:52 PM
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Red Offline
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#6
RE: Static Objects Work in Editor

Yep, all the new "complicated" stuff makes the engine crash, like
enemies and characters. I think it may be a polygon issue, like the
omnious bones in orginal amnesia, not sure.
09-11-2013, 05:43 PM
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