Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Level editor bug ?
lothabread Offline
Member

Posts: 106
Threads: 11
Joined: Apr 2012
Reputation: 2
#1
Level editor bug ?

well im using the level editor and the "table_nice_flowers_" entity doesn't appear visually where i put it, but is in fact there, the actual entity shows up elsewhere but i am able to walk through it. any help ?

ehhhhhh i just realized i probably posted this in the wrong place e - e, can it possibly be moved ?


Attached Files
.png   p3.png (Size: 466.6 KB / Downloads: 106)
(This post was last modified: 11-17-2013, 06:53 AM by lothabread.)
11-17-2013, 05:59 AM
Find
Romulator Offline
Not Tech Support ;-)

Posts: 3,628
Threads: 63
Joined: Jan 2013
Reputation: 195
#2
RE: Level editor bug ?

(11-17-2013, 05:59 AM)lotha bread Wrote: ehhhhhh i just realized i probably posted this in the wrong place e - e, can it possibly be moved ?

Correct, it would go in the Development Support section Smile

I'm not entirely sure why it does this, except that it may be "inside" another object when you have placed it. When a entity gets stuck inside something, game physics may implement it to behave erradically by flying around in order to get away from the object at a high speed.

Perhaps try moving it slightly away from the object you are placing it on (seems to be the table) by moving it upward a little?

Discord: Romulator#0001
[Image: 3f6f01a904.png]
11-17-2013, 07:06 AM
Find
lothabread Offline
Member

Posts: 106
Threads: 11
Joined: Apr 2012
Reputation: 2
#3
RE: Level editor bug ?

(11-17-2013, 07:06 AM)Romulator Wrote: Perhaps try moving it slightly away from the object you are placing it on (seems to be the table) by moving it upward a little?

well i tried what you said, but the flowers would still show up in the center of the map, and it wouldn't matter where i placed them it seems.
(This post was last modified: 11-17-2013, 04:50 PM by lothabread.)
11-17-2013, 04:36 PM
Find
ExpectedIdentifier Offline
Member

Posts: 234
Threads: 10
Joined: Sep 2012
Reputation: 11
#4
RE: Level editor bug ?

(11-17-2013, 04:36 PM)lotha bread Wrote:
(11-17-2013, 07:06 AM)Romulator Wrote: Perhaps try moving it slightly away from the object you are placing it on (seems to be the table) by moving it upward a little?

well i tried what you said, but the flowers would still show up in the center of the map, and it wouldn't matter where i placed them it seems.

I don't know what kind of entity it is as I haven't got AAMFP installed but have you tried checking the StaticPhysics box under the Entity tab?

Closure ModDB page:

[Image: 16LO8Sx]
11-17-2013, 05:03 PM
Find
lothabread Offline
Member

Posts: 106
Threads: 11
Joined: Apr 2012
Reputation: 2
#5
RE: Level editor bug ?

(11-17-2013, 05:03 PM)sonataarctica Wrote: I don't know what kind of entity it is as I haven't got AAMFP installed but have you tried checking the StaticPhysics box under the Entity tab?
there is only CastShadows and IsAfttectedByDecal,
11-17-2013, 06:04 PM
Find
Daemian Offline
Posting Freak

Posts: 1,129
Threads: 42
Joined: Dec 2012
Reputation: 49
#6
RE: Level editor bug ?

Try deleting table_nice_flowers.msh
Restart editor and place it again.

11-17-2013, 09:47 PM
Find
lothabread Offline
Member

Posts: 106
Threads: 11
Joined: Apr 2012
Reputation: 2
#7
RE: Level editor bug ?

(11-17-2013, 09:47 PM)Amn Wrote: Try deleting table_nice_flowers.msh
Restart editor and place it again.
there wasnt a .msh of it in the folder so im not all too sure what's going on here Huh
11-18-2013, 03:36 AM
Find




Users browsing this thread: 1 Guest(s)