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PREMONITION ; "first" RELEASE! Link is Inside. (Updated)
DnALANGE Offline
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Posts: 1,550
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#31
RE: Announcing upcoming project : PREMONITION

Wink bedankt Thom.
I am working on it, hope people will like it.
Over 10 months of work.
12 hours a day x 10 months = ??
12-07-2013, 06:52 PM
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Pandachoko Offline
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Posts: 47
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#32
RE: Announcing upcoming project : PREMONITION

It could be cool to be a bugtester. For you, after so many times you helped me, that is what I atleast could do. To help you finish your project...

Only of course if you interrested into "hiring" me to become one of Richard detective/bugtester ^^
12-08-2013, 11:19 AM
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DnALANGE Offline
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#33
RE: Announcing upcoming project : PREMONITION

I will think of this Pandachoko.
I've already got some people.
If hey can't or i need more, i will contact you.
BUT i need someone who is experienced with scripts \ mapping \ and Amnesia in overall.
Thank you again for your willing.
12-11-2013, 06:33 AM
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Wapez Offline
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Posts: 360
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Joined: Mar 2012
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#34
RE: Announcing upcoming project : PREMONITION

Looks like this could turn out pretty cool. Feel free to use this to improve your mod, as long as you credit me:

http://www.frictionalgames.com/forum/thr...#pid269338

Good luck!

Founder & Legally Accountable Publisher of Red Line Games.
Environment & Gameplay Designer and Scripter.
http://moddb.com/mods/in-lucys-eyes
12-11-2013, 07:38 PM
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DnALANGE Offline
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Joined: Jan 2012
#35
RE: Announcing upcoming project : PREMONITION

Awesome Random values and effects!
damn........
This is like almost finished..
So i'm a bit afraid i won;t use it :S
IF i will, offcourse creds to you Wapez!
12-11-2013, 07:47 PM
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daortir Offline
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#36
RE: Announcing upcoming project : PREMONITION

That script is definitely amazing, Wapez *-*

I'll probably only use the sound effect part, but it's still amazing !!

12-11-2013, 08:09 PM
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Wapez Offline
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Posts: 360
Threads: 37
Joined: Mar 2012
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#37
RE: Announcing upcoming project : PREMONITION

Thanks guys! It will be updated as I come up with new ideas, but if it's something specific that you want for your mod, let me know and I'll implement it!

Founder & Legally Accountable Publisher of Red Line Games.
Environment & Gameplay Designer and Scripter.
http://moddb.com/mods/in-lucys-eyes
(This post was last modified: 12-11-2013, 10:48 PM by Wapez.)
12-11-2013, 10:47 PM
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DnALANGE Offline
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Posts: 1,550
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#38
RE: Announcing upcoming project : PREMONITION

Bumpedieebummppp.
This weekend..
I will..
FULLY bugtest the FINISHED MOD!
IF i don't have any bugs \ glitches, i will send 3 people { already know witch 3 } the mod.
THEY bugtest as well.
Offcourse there will be things to change, things i don't see or get.
I'll fix those and then i'm ready for the release date.
-
So, overall NO release date yet.
Only a short update with info about the progress.
Back soon with more info!
12-12-2013, 04:28 PM
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HumiliatioN Offline
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Posts: 1,176
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#39
RE: Announcing upcoming project : PREMONITION

(12-12-2013, 04:28 PM)DnALANGE Wrote: Bumpedieebummppp.
This weekend..
I will..
FULLY bugtest the FINISHED MOD!
IF i don't have any bugs \ glitches, i will send 3 people { already know witch 3 } the mod.
THEY bugtest as well.
Offcourse there will be things to change, things i don't see or get.
I'll fix those and then i'm ready for the release date.
-
So, overall NO release date yet.
Only a short update with info about the progress.
Back soon with more info!

I'm pumped and ready to test it Tongue

“Life is a game, play it”
12-12-2013, 06:50 PM
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DnALANGE Offline
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Posts: 1,550
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Joined: Jan 2012
#40
RE: Announcing upcoming project : PREMONITION

Bumpediebump :O
Still waiting the last voiceacting.
PLUS a question here:
Yes about crashing AMNESIA!!!
Does somebody know why Amnesia randomly crashes while "trying" loading a new map...
All seems to be working perfect if i retry, then it just crashes in anoter map......?
Sometimes there isn't a crash at all....???
WEll..
i am 100% sure that everybody will get a crash in my md as far as ... I Always get a crash in the mod somewhere Sad
-
Anyone has an idea?
uh, And yes... The hpl = FULL of errors\warnings, like patrik said ; Don't mind if the game works, forget about the errors\warnings...
12-15-2013, 05:51 PM
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