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Ladder won't work
Neelke Offline
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#21
RE: Ladder won't work

I got it working perfectly, but since I'm stupid, how do you post file downloads on the forum? lol
02-01-2014, 08:19 PM
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Radical Batz Offline
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#22
RE: Ladder won't work

(02-01-2014, 08:19 PM)Neelke Wrote: I got it working perfectly, but since I'm stupid, how do you post file downloads on the forum? lol

by going on near "post reply" there's a thing called "attachments", click on choose file, do the map in a rar file and ad attachment and post reply
02-01-2014, 08:26 PM
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Neelke Offline
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#23
RE: Ladder won't work

That's what I tried first, what the hell?

I would recommend doing this to get the player up the hatch. I use it in one of my own maps:

void CollideAreaLadderUp(string &in asParent, string &in asChild, int alState)
{
PlayGuiSound("player_climb.snt", 0.5f);
FadeOut(0.5f);
AddTimer("teleport", 0.5f, "TimerTeleport");
}
void TimerTeleport(string &in asTimer)
{
TeleportPlayer("NAMEOFSTARTAREA");
FadeIn(0.5f);
}


Attached Files
.rar   thing.rar (Size: 45.98 KB / Downloads: 94)
02-01-2014, 08:28 PM
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Radical Batz Offline
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#24
RE: Ladder won't work

what do i do in nameofstartarea?
02-01-2014, 08:31 PM
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Neelke Offline
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#25
RE: Ladder won't work

Put a PlayerStartArea up on the top of where you want the player to be once the ladder has been climbed. Then write the name of the PlayerStartArea in the script.
02-01-2014, 08:36 PM
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Radical Batz Offline
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#26
RE: Ladder won't work

(02-01-2014, 08:36 PM)Neelke Wrote: Put a PlayerStartArea up on the top of where you want the player to be once the ladder has been climbed. Then write the name of the PlayerStartArea in the script.

Omg it worked thank you so much!!Big GrinSmile one more thing what number should I make the hatch in the openamount thing? to make the ladder pass?
(This post was last modified: 02-01-2014, 08:45 PM by Radical Batz.)
02-01-2014, 08:43 PM
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Neelke Offline
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#27
RE: Ladder won't work

To be stuck at max, 1. Do you want to open the hatch during the cutscene? If so, it would be somewhat harder.
02-01-2014, 08:46 PM
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Radical Batz Offline
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#28
RE: Ladder won't work

(02-01-2014, 08:46 PM)Neelke Wrote: To be stuck at max, 1. Do you want to open the hatch during the cutscene? If so, it would be somewhat harder.

I don't want the player to teleport, I just want him to get up the area, but how much should I make it for the ladder to go trough the hatch?
02-01-2014, 08:50 PM
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Neelke Offline
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#29
RE: Ladder won't work

I still have your map. Do you want me to fix this? I can either force it open when player has reached a certain area or you can just pull it open from the ground. How do you want it to be?
02-01-2014, 08:54 PM
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Radical Batz Offline
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#30
RE: Ladder won't work

(02-01-2014, 08:54 PM)Neelke Wrote: I still have your map. Do you want me to fix this? I can either force it open when player has reached a certain area or you can just pull it open from the ground. How do you want it to be?

I want it the same, i just want the hatch on the ceiling, to have the open amount number to let the ladder to get trough, you don't have to post the map, you can just tell me what number it is for the open amount of the hatch so the ladder can get trough it not get stuck
02-01-2014, 09:07 PM
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