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Why the monsters vanished?
Mudbill Offline
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Posts: 3,881
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Joined: Apr 2013
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#21
RE: Why the monsters vanished?

(08-06-2014, 03:45 PM)Darkspellbound Wrote:
(08-02-2014, 05:40 PM)Mudbill Wrote: Is the ladder set to enable him when you collide there?
Yes.

Is this from the Sewers level? It could always be made with exceptions to have the brute not disappear. I'm just saying in general, the entity on its own does. I guess I was thinking more of custom stories than the main game. In the main game they've done well to make it inconsistant and to hide any sort of pattern.

(This post was last modified: 08-06-2014, 05:56 PM by Mudbill.)
08-06-2014, 05:55 PM
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Darkspellbound Offline
Junior Member

Posts: 44
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Joined: Jul 2014
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#22
RE: Why the monsters vanished?

(08-06-2014, 05:55 PM)Mudbill Wrote:
(08-06-2014, 03:45 PM)Darkspellbound Wrote:
(08-02-2014, 05:40 PM)Mudbill Wrote: Is the ladder set to enable him when you collide there?
Yes.

Is this from the Sewers level? It could always be made with exceptions to have the brute not disappear. I'm just saying in general, the entity on its own does. I guess I was thinking more of custom stories than the main game. In the main game they've done well to make it inconsistant and to hide any sort of pattern.
Yes, I just captured this from the main game.
08-06-2014, 06:31 PM
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