Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Mesh on PlayerStart
Icaab2608 Offline
Member

Posts: 85
Threads: 37
Joined: Jul 2013
Reputation: 0
#1
Mesh on PlayerStart

Wherefore this a line on PlayerStart?
[img][Image: bandicam20_5467633_14479297.jpg][/img]
10-28-2014, 07:39 PM
Find
Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
Reputation: 179
#2
RE: Mesh on PlayerStart

I'm unsure, but I think most objects contain this box. Changing it to another mesh will make the object appear as the mesh, yet act like the original object (I think, haven't used this feature much).

10-29-2014, 08:38 AM
Find
Icaab2608 Offline
Member

Posts: 85
Threads: 37
Joined: Jul 2013
Reputation: 0
#3
RE: Mesh on PlayerStart

(10-29-2014, 08:38 AM)Mudbill Wrote: I'm unsure, but I think most objects contain this box. Changing it to another mesh will make the object appear as the mesh, yet act like the original object (I think, haven't used this feature much).
But why is this Mesh on PlayerStart?What this gives?
10-29-2014, 01:29 PM
Find
Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
Reputation: 179
#4
RE: Mesh on PlayerStart

It might be obsolete. Some features are.

10-29-2014, 04:01 PM
Find




Users browsing this thread: 1 Guest(s)