Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
What does the map_cache?
ClaryXII Offline
Junior Member

Posts: 14
Threads: 3
Joined: May 2015
Reputation: 0
#1
What does the map_cache?

What is it doing? Why it fckes my maps up and why it keeps comming back when I delete it?
08-12-2015, 10:26 AM
Find
FlawlessHappiness Offline
Posting Freak

Posts: 3,980
Threads: 145
Joined: Mar 2012
Reputation: 171
#2
RE: What does the map_cache?

It's use is to decrease loading times between maps.
Which means it's for finished maps, and not the undergoing production of maps.

If I remember correctly you can disable ForceCacheLoading if you follow the guide on Setting up the Development Environment.

Trying is the first step to success.
08-12-2015, 11:00 AM
Find
Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
Reputation: 179
#3
RE: What does the map_cache?

If I remember correctly, I have experienced getting generated .map_cache files even with ForceCacheLoading toggled. I suspect that, despite it, it will generate the files but not use them, because I've had no cache issues regardless. Either that or I'm derping.

08-12-2015, 02:18 PM
Find
ClaryXII Offline
Junior Member

Posts: 14
Threads: 3
Joined: May 2015
Reputation: 0
#4
RE: What does the map_cache?

So I have to keep deleting them untill Im finished?
08-12-2015, 03:28 PM
Find
FlawlessHappiness Offline
Posting Freak

Posts: 3,980
Threads: 145
Joined: Mar 2012
Reputation: 171
#5
RE: What does the map_cache?

(08-12-2015, 03:28 PM)ClaryXII Wrote: So I have to keep deleting them untill Im finished?

As Mugbill said:
(08-12-2015, 02:18 PM)Mugbill Wrote: it will generate the files but not use them, because I've had no cache issues regardless. Either that or I'm derping.

If it won't use it, you won't have to delete it. Just don't mind them.

Trying is the first step to success.
08-12-2015, 03:46 PM
Find




Users browsing this thread: 1 Guest(s)