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Unexpected end of file problem, Need help NOW!
JohnS0N Offline
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#1
Exclamation  Unexpected end of file problem, Need help NOW!

Without further ado, Here's the .hps file:

void OnStart()
{
AddUseItemCallback("", "Doorkey1", "Roomdoor1", "UsedKeyOnDoor" true);
}

void UsedKeyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("Roomdoor1", false, true);
PlaySoundAtEntity("", ""unlock_door", "Roomdoor1", 0, false);
RemoveItem("Doorkey1");
}

void OnEnter()
{
PlayMusic("Level1Theme.ogg", true, 0.8, 2, 1, true);
}

void OnExit()
{

}
09-18-2015, 12:08 PM
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FlawlessHappiness Offline
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#2
RE: Unexpected end of file problem, Need help NOW!

(09-18-2015, 12:08 PM)JohnS0N Wrote: AddUseItemCallback("", "Doorkey1", "Roomdoor1", "UsedKeyOnDoor" true);
You forgot a comma between "UsedKeyOnDoor" and true

(09-18-2015, 12:08 PM)JohnS0N Wrote: PlaySoundAtEntity("", ""unlock_door", "Roomdoor1", 0, false);
You have too many quotation signs. Remember that the number of quotation signs should always be even. In this line you have 7.

(09-18-2015, 12:08 PM)JohnS0N Wrote: PlayMusic("Level1Theme.ogg", true, 0.8, 2, 1, true);
Remember to put an f after decimals. You have to, because Amnesia uses floats.


Unexpected end of file usually means you have an uneven number of "quotation marks", (parenthesizes) or {brackets}.

Trying is the first step to success.
(This post was last modified: 09-18-2015, 01:16 PM by FlawlessHappiness.)
09-18-2015, 12:46 PM
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Mudbill Offline
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#3
RE: Unexpected end of file problem, Need help NOW!

You don't actually have to put 'f' after a float (decimal) value. The only thing that happens is that Amnesia does an unnecessary conversion, as it assumes the value to be a double instead of a float. The conversion doesn't really affect anything, but if you want a clean log, you might wanna use the 'f' as it triggers a warning without.

09-18-2015, 08:09 PM
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FlawlessHappiness Offline
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#4
RE: Unexpected end of file problem, Need help NOW!

(09-18-2015, 08:09 PM)Mugbill Wrote: You don't actually have to put 'f' after a float (decimal) value. The only thing that happens is that Amnesia does an unnecessary conversion, as it assumes the value to be a double instead of a float. The conversion doesn't really affect anything, but if you want a clean log, you might wanna use the 'f' as it triggers a warning without.

It's good practice Tongue

Trying is the first step to success.
09-18-2015, 09:07 PM
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Mudbill Offline
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#5
RE: Unexpected end of file problem, Need help NOW!

True that.

09-18-2015, 10:44 PM
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PutraenusAlivius Offline
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#6
RE: Unexpected end of file problem, Need help NOW!

Quote:AddUseItemCallback("", "Doorkey1", "Roomdoor1", "UsedKeyOnDoor", true);

You missed a comma after the function UsedKeyOnDoor.

Quote:PlaySoundAtEntity("", ""unlock_door", "Roomdoor1", 0, false);

You have an extra quotation mark.

"Veni, vidi, vici."
"I came, I saw, I conquered."
09-19-2015, 01:17 PM
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Mudbill Offline
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#7
RE: Unexpected end of file problem, Need help NOW!

Both of those were already pointed out, ya know. No need to bloat the thread.

09-19-2015, 07:01 PM
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JohnS0N Offline
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#8
RE: Unexpected end of file problem, Need help NOW!

Hey guys, I got this fixed now. Thanks! but I need your help once more!

https://www.frictionalgames.com/forum/thread-44418.html
04-17-2016, 06:17 PM
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Romulator Offline
Not Tech Support ;-)

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#9
RE: Unexpected end of file problem, Need help NOW!

(04-17-2016, 06:17 PM)JohnS0N Wrote: Hey guys, I got this fixed now. Thanks! but I need your help once more!

https://www.frictionalgames.com/forum/thread-44418.html

Hello - you don't need to bump an old thread to inform others about your issue. Your other post is at the top of the subforum, and will be noticed by other users.

Locking~

Discord: Romulator#0001
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04-17-2016, 06:26 PM
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