Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Known Issues with the Level Editor
DamnNoHtml Offline
Senior Member

Posts: 469
Threads: 34
Joined: Sep 2010
Reputation: 16
#1
Known Issues with the Level Editor

Thought we could have compilation of all known issues with the level editor to save people time in thinking "is this happening for everyone else?" Will continue to update as I find more things, but feel free to let me know what's going on on your end as well.

Crashes
  • Creating a new Terrain when you already have one very often results in a crash

Other Issues
  • Fog brightness reverts back to the default value of 1 every time you reload your map, causing you to have to manually edit it each time.
  • Skybox brightness has this issue occasionally as well.
  • Entities sometimes show up as completely black in the editor but look fine in-game.
    Rapture Wrote:In the properties at the right, click "Entity". Open the tab "Appearance" (It might appear as red), change the ColoMul property from black to "White".
  • Textures on terrain are not accurately displayed in the editor (they can be blurrier or clearer in-game)

Creator of Wake, Through the Portal, Insomnia, and Cycles What to do with HPL3....
(This post was last modified: 09-23-2015, 07:15 PM by DamnNoHtml.)
09-23-2015, 04:02 PM
Find Reply
Rapture Offline
Posting Freak

Posts: 1,078
Threads: 79
Joined: May 2011
Reputation: 30
#2
RE: Known Issues with the Level Editor

To answer your 4th bullet... "Entities sometimes show up as completely black in the editor but look fine in-game."


While the object is selected...

In the properties at the right, click "Entity". Open the tab "Appearance" (It might appear as red), change the ColoMul property from black to "White".

(1) Can someone explain what the "Combos" (Ctrl + 7) tab is for? It's the second from the bottom.

The properties are constantly flashing, and anything I use from here crashes the Editor.

(2) Does anyone else see all the thumbnails for objects showing the lowest texture quality? It's sometimes hard to figure out what they are until I try it out.
(This post was last modified: 09-23-2015, 06:46 PM by Rapture.)
09-23-2015, 05:45 PM
Find Reply
DamnNoHtml Offline
Senior Member

Posts: 469
Threads: 34
Joined: Sep 2010
Reputation: 16
#3
RE: Known Issues with the Level Editor

The textures on the thumbnail are extremely low quality for me as well. I assumed it was like that on purpose to expedite load speeds.

Creator of Wake, Through the Portal, Insomnia, and Cycles What to do with HPL3....
09-23-2015, 07:16 PM
Find Reply
Koopa Rs07 Offline
Member

Posts: 146
Threads: 30
Joined: Sep 2014
Reputation: 5
#4
RE: Known Issues with the Level Editor

I tried opening the level editor and it just comes up with a black screen. I've had this problem with hpl2 but don't remember how I fixed it.

(It works now..)
(This post was last modified: 09-23-2015, 08:08 PM by Koopa Rs07.)
09-23-2015, 08:07 PM
Find Reply
Rapture Offline
Posting Freak

Posts: 1,078
Threads: 79
Joined: May 2011
Reputation: 30
#5
RE: Known Issues with the Level Editor

I'm pretty sure it's safe to say that every Entity "ColorMul"s property is set to black, is a bug. Things like the pink-blocking box are coming up invisible until I change it to white, so they are visible.

Changing it for every Entity... is just... so... annoying!
(This post was last modified: 09-23-2015, 08:22 PM by Rapture.)
09-23-2015, 08:21 PM
Find Reply
Koopa Rs07 Offline
Member

Posts: 146
Threads: 30
Joined: Sep 2014
Reputation: 5
#6
RE: Known Issues with the Level Editor

So I open the SomaDev.bat and it doesn't respond and crash. So I try to open it up again only to find it's not in the redist folder anymore.. It's gone..? And I don't have a depth.exe either..
(This post was last modified: 09-23-2015, 10:02 PM by Koopa Rs07.)
09-23-2015, 10:00 PM
Find Reply
DamnNoHtml Offline
Senior Member

Posts: 469
Threads: 34
Joined: Sep 2010
Reputation: 16
#7
RE: Known Issues with the Level Editor

(09-23-2015, 10:00 PM)Koopa Rs07 Wrote: So I open the SomaDev.bat and it doesn't respond and crash. So I try to open it up again only to find it's not in the redist folder anymore.. It's gone..? And I don't have a depth.exe either..

You can make your own .bat file (assuming you are on Windows)

(09-22-2015, 04:09 PM)jens Wrote: Ah you don't need it, it makes sure you have the correct settings for the user_settings file.

Make a plain text file, type Soma.exe -user Dev -cfg config/main_init_dev.cfg and save as SomaDev.bat in the SOMA directory, next to Soma.exe. That should be it.

Creator of Wake, Through the Portal, Insomnia, and Cycles What to do with HPL3....
09-23-2015, 10:07 PM
Find Reply
Koopa Rs07 Offline
Member

Posts: 146
Threads: 30
Joined: Sep 2014
Reputation: 5
#8
RE: Known Issues with the Level Editor

Thanks.
(This post was last modified: 09-24-2015, 12:43 AM by Koopa Rs07.)
09-23-2015, 10:25 PM
Find Reply
Rapture Offline
Posting Freak

Posts: 1,078
Threads: 79
Joined: May 2011
Reputation: 30
#9
RE: Known Issues with the Level Editor

In the Level Editor...

If you turn off "Select Object Type" > "All" so you can't select anything.

If you open a new map, it revert back to being able to select anything. But the box doesn't update with a check-mark, you have to toggle it on & off again.
09-24-2015, 03:12 PM
Find Reply
PeGe Offline
Junior Member

Posts: 1
Threads: 0
Joined: Sep 2015
Reputation: 0
#10
RE: Known Issues with the Level Editor

I had some issues regarding the level editor crashing on startup with Windows 10, although the other editors seems fine. Launching the level editor in Windows 7 compatibility mode is a fix that works.

Just putting this out there if anyone are experiencing the same issues.
09-24-2015, 09:15 PM
Find Reply




Users browsing this thread: 1 Guest(s)