Facebook Twitter YouTube Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Gametee

Post Reply 
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Community Updates/Features Requests for HPL3 Editors
Author Message
WALP Offline
Posting Freak

Posts: 1,221
Joined: Aug 2012
Reputation: 45
Post: #11
RE: Community Updates/Features Requests for HPL3 Editors

(10-09-2015 05:43 AM)1minus1is0 Wrote:  
(10-08-2015 03:43 PM)Mudbill Wrote:  
(10-08-2015 03:39 PM)Vale Wrote:  Global rotation as opposed to always having local?

^ This.

Rotating an already rotated object is really awkward. If you tilt an object, say, 30 degrees sideways and then want it rotated 180 degrees horizontally... well, you can't very easily. Best to do is to reset the rotation, start with the horizontal, then do the tilt.

^ This a hundred times.

Given I understand what you it is you want, there is a workaround for this, by pressing B to turn a single object into a compound. this can also easily be undone again by pressing B once more.
10-13-2015 12:49 AM
Find all posts by this user Quote this message in a reply
Post Reply 

User(s) browsing this thread: 1 Guest(s)