Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Fast map load for testing/debug?
MatthewTaylor92 Offline
Junior Member

Posts: 10
Threads: 5
Joined: Apr 2013
Reputation: 0
#1
Question  Fast map testing for debug?

Hello!
Actually, i'm trying to make a simple and basic map for SOMA, and i need to test and re-test map very often. My method is actually noob, everytime i need to see any changes in my map (expecially scripting for terminals) i launch it from ModLauncher.exe ... but I know that must be a faster method for testing and debugging.. I don't want to get through menus every time! any suggestions? ThaaaanksHuh
10-15-2015, 12:04 AM
Find
Strembitsky Offline
Senior Member

Posts: 254
Threads: 37
Joined: Feb 2012
Reputation: 3
#2
RE: Fast map load for testing/debug?

Use somadev.bat. this will load soma regularly but with developer commands. When it let's you, press f1 and go to load map. Select your map. When you make changes to your map just press f1 again and press reload game (f5) and it should work.

The Nightmares v1.0 - Dreadful Fires WIP
10-15-2015, 01:00 AM
Find
Mudbill Offline
Muderator

Posts: 3,881
Threads: 59
Joined: Apr 2013
Reputation: 179
#3
RE: Fast map testing for debug?

You can set up SomaDev.bat to put you directly into your map if I'm not mistaken. Once there, you can use F5 to reload the map without shutting it down.

Edit: I just now realized I was ninja'd.

(This post was last modified: 10-15-2015, 08:44 AM by Mudbill.)
10-15-2015, 01:06 AM
Find
MatthewTaylor92 Offline
Junior Member

Posts: 10
Threads: 5
Joined: Apr 2013
Reputation: 0
#4
RE: Fast map load for testing/debug?

thank you, it worked! Smile
10-20-2015, 11:14 PM
Find




Users browsing this thread: 1 Guest(s)